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- Exhumed: allow Anubis to get out of the walking state if he loses his target.
This happened on occasion on the first map
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1 changed files with 6 additions and 0 deletions
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@ -229,6 +229,12 @@ void AIAnubis::Tick(RunListEvent* ev)
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ap->nFrame = 0;
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}
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}
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else
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{
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// Don't let Anubis get stuck in this state and allow him to acquire a new target.
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ap->nAction = 0;
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ap->nCount = 50;
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}
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}
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break;
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}
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