mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 01:11:44 +00:00
- missed one bit of old savegame
This commit is contained in:
parent
47e207f158
commit
fe83487c77
1 changed files with 0 additions and 5 deletions
|
@ -497,11 +497,6 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PLAYERstruct& w, P
|
|||
("RevolveDeltaAng", w.RevolveDeltaAng)
|
||||
("RevolveAng", w.RevolveAng)
|
||||
("PlayerSprite", w.actor)
|
||||
#ifdef OLD_SAVEGAME
|
||||
; // need to write out UnderSpriteP so that older revisions still load it.
|
||||
if (arc.isWriting()) arc("UnderSpriteP", w.PlayerUnderActor);
|
||||
arc
|
||||
#endif
|
||||
("PlayerUnderSprite", w.PlayerUnderActor)
|
||||
("pnum", w.pnum)
|
||||
("LadderSector", w.LadderSector)
|
||||
|
|
Loading…
Reference in a new issue