mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
Make aspect ratio correction back into a ratio changing option rather than a FOV changing option, and default the correction level to maximum.
git-svn-id: https://svn.eduke32.com/eduke32@115 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
37493f57ee
commit
fc91618747
1 changed files with 5 additions and 5 deletions
|
@ -124,7 +124,7 @@ long gltexmaxsize = 0; // 0 means autodetection on first run
|
|||
long gltexmiplevel = 0; // discards this many mipmap levels
|
||||
static long lastglpolygonmode = 0; //FUK
|
||||
long glpolygonmode = 0; // 0:GL_FILL,1:GL_LINE,2:GL_POINT //FUK
|
||||
long glratiocorrection = 33;
|
||||
long glratiocorrection = 63;
|
||||
static GLuint polymosttext = 0;
|
||||
extern char nofog;
|
||||
#endif
|
||||
|
@ -595,9 +595,9 @@ void resizeglcheck ()
|
|||
|
||||
bglMatrixMode(GL_PROJECTION);
|
||||
memset(m,0,sizeof(m));
|
||||
m[0][0] = (float)ydimen / (1 + (glratiocorrection / (63 / (ratioratio - 1)))); m[0][2] = 1.0;
|
||||
m[0][0] = (float)ydimen / 1.2; m[0][2] = 1.0;
|
||||
m[1][1] = (float)xdimen; m[1][2] = 1.0;
|
||||
m[2][2] = 1.0; m[2][3] = (float)ydimen / (1 + (glratiocorrection / (63 / (ratioratio - 1))));
|
||||
m[2][2] = 1.0; m[2][3] = (float)ydimen / 1.2;
|
||||
m[3][2] =-1.0;
|
||||
bglLoadMatrixf(&m[0][0]);
|
||||
//bglLoadIdentity();
|
||||
|
@ -4051,9 +4051,9 @@ void polymost_dorotatesprite (long sx, long sy, long z, short a, short picnum,
|
|||
memset(m,0,sizeof(m));
|
||||
if ((dastat&10) == 2)
|
||||
{
|
||||
m[0][0] = (float)ydimen / (1 + (glratiocorrection / (63 / (ratioratio - 1)))); m[0][2] = 1.0;
|
||||
m[0][0] = (float)ydimen / 1.2; m[0][2] = 1.0;
|
||||
m[1][1] = (float)xdimen; m[1][2] = 1.0;
|
||||
m[2][2] = 1.0; m[2][3] = (float)ydimen / (1 + (glratiocorrection / (63 / (ratioratio - 1))));
|
||||
m[2][2] = 1.0; m[2][3] = (float)ydimen / 1.2;
|
||||
m[3][2] =-1.0;
|
||||
}
|
||||
else { m[0][0] = m[2][3] = 1.0; m[1][1] = ((float)xdim)/((float)ydim); m[2][2] = 1.0001; m[3][2] = 1-m[2][2]; }
|
||||
|
|
Loading…
Reference in a new issue