mirror of
https://github.com/ZDoom/Raze.git
synced 2025-01-31 04:20:42 +00:00
- Blood: Fix TNT pickup accidentally equipping player with voodoo doll.
* Fixes #544. * Thanks to @carnivoroussociety for pointing me in the right direction.
This commit is contained in:
parent
1214f8ba00
commit
fc73c67bb1
1 changed files with 1 additions and 1 deletions
|
@ -2283,7 +2283,7 @@ void WeaponProcess(PLAYER *pPlayer) {
|
|||
if (checkAmmo2(pPlayer, 5, 1) && pPlayer->isUnderwater == 0)
|
||||
pPlayer->newWeapon = kWeapDynamite;
|
||||
else if (checkAmmo2(pPlayer, 10, 1))
|
||||
pPlayer->newWeapon = kWeapVoodooDoll;
|
||||
pPlayer->newWeapon = kWeapProximity;
|
||||
else if (checkAmmo2(pPlayer, 11, 1))
|
||||
pPlayer->newWeapon = kWeapRemote;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue