diff --git a/source/core/gamecontrol.cpp b/source/core/gamecontrol.cpp index 09a5677bb..8ece80e17 100644 --- a/source/core/gamecontrol.cpp +++ b/source/core/gamecontrol.cpp @@ -794,6 +794,7 @@ int RunGame() if (g_gameType & GAMEFLAG_BLOOD) { mus_redbook.SetGenericRepDefault(false, CVAR_Bool); // Blood should default to CD Audio off - all other games must default to on. + am_showlabel.SetGenericRepDefault(true, CVAR_Bool); } if (g_gameType & GAMEFLAG_SW) {