- removed all new actors for NWinter and Vacation.

These only make sense if CON gets replaced, that, however, is not doable.
This commit is contained in:
Christoph Oelckers 2023-07-15 21:53:33 +02:00
parent 80ac9f6416
commit f932f30e6e
18 changed files with 0 additions and 480 deletions

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@ -1,39 +0,0 @@
spawnclasses
{
2002 = DukePigCop
2003 = DukePigCopStayput
2047 = DukePigCopDive
2000= NWinterSanta
2045= NWinterSantaFly
3757= NWinterWoodSlats
930= NWinterRibbon
589= NWinterSSpeaker
3666= NWinterMybox
3592= NWinterDrunkElf
3627= NWinterHalfBitch
3637= NWinterSlutAss
3779= NWinterChoochooslut
3783= NWinterHorsepower
3777= NWinterSnowgib
3648= NWinterTreeWithSomething
3882= NWinterSnowball
3841= NWinterSnowman
105= NWinterSpecBlood
3800= NWinterElfUzi
3801= NWinterElfUziStayput
4000= NWinterElfGun
4001= NWinterElfGunStayput
3782= NWinterXmasPresent
3883= NWinterNoisemaker
3761= NWinterMaleGeek
3823= NWinterFemaleGeek
3787= NWinterSnowmaker
3789= NWinterSnowmakerNomove
3697= NWinterSnowflake
// actors that were altered.
1975 = NWinterTank
1920 = NWinterCommander
1921 = NWinterCommanderStayput
57 = NWinterJetpack
}

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@ -1,11 +0,0 @@
spawnclasses
{
2165 = VacationBeachBabe
3400 = VacationBeachBall
1312 = VacationBeachBather
2120 = VacationDragon
1638 = VacationSeagullShit
2150 = VacationSeagull
1550 = VacationShark
}

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@ -143,23 +143,6 @@ version "4.10"
#include "zscript/games/duke/actors/worldtour/firefly.zs"
#include "zscript/games/duke/actors/worldtour/flamethrower.zs"
#include "zscript/games/duke/actors/vacation/beachbabe.zs"
#include "zscript/games/duke/actors/vacation/beachball.zs"
#include "zscript/games/duke/actors/vacation/beachbather.zs"
#include "zscript/games/duke/actors/vacation/dragon.zs"
#include "zscript/games/duke/actors/vacation/seagull.zs"
#include "zscript/games/duke/actors/vacation/vacashark.zs"
#include "zscript/games/duke/actors/nwinter/breakables.zs"
#include "zscript/games/duke/actors/nwinter/elfgun.zs"
#include "zscript/games/duke/actors/nwinter/elfuzi.zs"
#include "zscript/games/duke/actors/nwinter/commander.zs"
#include "zscript/games/duke/actors/nwinter/jetpack.zs"
#include "zscript/games/duke/actors/nwinter/misc.zs"
#include "zscript/games/duke/actors/nwinter/santaboss.zs"
#include "zscript/games/duke/actors/nwinter/snowman.zs"
#include "zscript/games/duke/actors/nwinter/xmaspresent.zs"
#include "zscript/games/duke/actors/redneckcstuff/airplane.zs"
#include "zscript/games/duke/actors/redneckcstuff/balloons.zs"
#include "zscript/games/duke/actors/redneckcstuff/bowling.zs"

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@ -1,92 +0,0 @@
class NWinterWoodSlats : DukeScriptedBreakable // WOODSLATS (3757)
{
default
{
pic "WOODSLATS";
Strength MEDIUMSTRENGTH;
}
}
class NWinterRibbon : DukeScriptedBreakable // RIBBON (930)
{
default
{
pic "RIBBON";
Strength WEAK;
}
}
class NWinterSSpeaker : DukeScriptedBreakable // SSPEAKER (589)
{
default
{
pic "SSPEAKER";
Strength WEAK;
}
}
class NWinterMybox : NWinterRibbon // MYBOX (3666)
{
default
{
pic "MYBOX";
Strength WEAK;
}
}
class NWinterDrunkElf : DukeScriptedBreakable // DRUNKELF (3592)
{
default
{
pic "DRUNKELF";
Strength WEAK;
}
}
class NWinterHalfBitch : NWinterDrunkElf // HALFBITCH (3627)
{
default
{
pic "HALFBITCH";
Strength WEAK;
}
}
class NWinterSlutAss : NWinterDrunkElf // SLUTASS (3637)
{
default
{
pic "SLUTASS";
Strength WEAK;
}
}
class NWinterChoochooslut : DukeScriptedBreakable // CHOOCHOOSLUT (3779)
{
default
{
pic "CHOOCHOOSLUT";
Strength WEAK;
}
}
class NWinterHorsepower : NWinterChoochooslut // HORSEPOWER (3783)
{
default
{
pic "HORSEPOWER";
Strength WEAK;
}
}
class NWinterSnowgib : DukeScriptedBreakable // SNOWGIB (3777)
{
default
{
pic "SNOWGIB";
Strength WEAK;
}
}
class NWinterTreeWithSomething : DukeScriptedBreakable // TREEWITHSOMETHING (3648)
{
default
{
pic "TREEWITHSOMETHING";
Strength TOUGH;
}
}

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@ -1,17 +0,0 @@
class NWinterCommander : DukeCommander
{
default
{
}
}
class NWinterCommanderStayput: NWinterCommander
{
default
{
pic "COMMANDERSTAYPUT";
+BADGUYSTAYPUT;
}
}

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@ -1,27 +0,0 @@
class NWinterElfGun : DukeActor
{
const ELFGUNSTRENGTH = 75;
default
{
+BADGUY
+KILLCOUNT
Strength ELFGUNSTRENGTH;
pic "ELFGUN";
}
}
class NWinterElfGunStayput : NWinterElfGun
{
default
{
+BADGUYSTAYPUT
}
}

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@ -1,36 +0,0 @@
class NWinterElfUzi : DukeActor
{
const ELFUZISTRENGTH = 50;
const ELFUZIALTSTR = 25;
default
{
pic "ELFUZI";
+BADGUY
+KILLCOUNT
Strength ELFUZISTRENGTH;
}
}
class NWinterElfUziStayput : DukeActor
{
default
{
pic "ELFUZISTAYPUT";
+BADGUYSTAYPUT;
}
}
class NWinterSpecBlood : DukeActor
{
default
{
pic "SPECBLOOD";
}
}

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@ -1,14 +0,0 @@
class NWinterJetpack : DukeItemBase
{
const JETPACK_NEAR_EMPTY = 160;
default
{
pic "JETPACK";
+INVENTORY;
}
}

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@ -1,60 +0,0 @@
// NWinter new stuff
class NWinterNoisemaker : DukeActor // NOISEMAKER (3883)
{
default
{
pic "NOISEMAKER";
Strength 999;
}
}
class NWinterMaleGeek : DukeActor // MALEGEEK (3761)
{
default
{
pic "MALEGEEK";
Strength 20;
}
}
class NWinterFemaleGeek : DukeActor // FEMALEGEEK (3823)
{
default
{
pic "FEMALEGEEK";
Strength 20;
}
}
class NWinterSnowmaker : DukeActor // SNOWMAKER (3787)
{
default
{
pic "SNOWMAKER";
Strength 0;
}
}
class NWinterSnowmakerNomove : DukeActor // SNOWMAKERNOMOVE (3789)
{
default
{
pic "SNOWMAKERNOMOVE";
Strength 0;
}
}
class NWinterSnowflake : DukeActor // SNOWFLAKE (3697)
{
default
{
pic "SNOWFLAKE";
Strength 0;
}
}

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@ -1,25 +0,0 @@
class NWinterSanta : DukeActor
{
const SOBBOTSTRENGTH = 2500;
const MINIBOSSSTRENGTH = 100;
default
{
+BADGUY;
+KILLCOUNT;
pic "PIGCOP"; // tiles are offset from here.
}
}
class NWinterSantaFly : NWinterSanta
{
default
{
pic "PIGCOPDIVE"; // tiles are offset from here.
Strength SOBBOTSTRENGTH;
StartAction "ABOTFLY";
}
}

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@ -1,34 +0,0 @@
class NWinterSnowball : DukeActor
{
default
{
pic "SNOWBALL";
Strength 0;
}
}
class NWinterSnowman : DukeActor
{
const SNOWMANSTRENGTH = 75;
default
{
pic "SNOWMAN";
+BADGUY
+KILLCOUNT
Strength SNOWMANSTRENGTH;
}
}
class NWinterTank : DukeTank
{
default
{
DukeTank.SpawnType "NWinterSnowman";
}
}

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@ -1,24 +0,0 @@
class NWinterXmasPresent : DukeActor
{
default
{
pic "XMASPRESENT";
}
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
class NWinterXmasPresent2 : DukeActor
{
default
{
pic "XMASPRESENT";
}
}

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@ -1,16 +0,0 @@
class VacationBeachBabe : DukeLizmanJump
{
const BEACHBABESTRENGTH = 30;
default
{
pic "BEACHBABE";
Strength BEACHBABESTRENGTH;
+INTERNAL_BADGUY;
}
override void PlayFTASound(int mode)
{
self.PlayActorSound("CAPT_RECOG");
}
}

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@ -1,19 +0,0 @@
class VacationBeachBall : DukeActor
{
const BALLSTRENGTH = 20;
default
{
pic "BEACHBALL";
Strength WEAK;
}
override void Initialize(DukeActor spawner)
{
self.cstat |= CSTAT_SPRITE_BLOCK_ALL;
self.clipdist = 32;
self.ChangeStat(STAT_ACTOR);
}
}

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@ -1,11 +0,0 @@
class VacationBeachBather : DukeActor
{
const BEACHBATHERSTRENGTH = 30;
default
{
pic "BEACHBATHER";
Strength BEACHBATHERSTRENGTH;
}
}

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@ -1,12 +0,0 @@
class VacationDragon : DukeActor // DRAGON (2120)
{
const DRAGONSTRENGTH = 50;
default
{
+INTERNAL_BADGUY;
+KILLCOUNT;
Strength DRAGONSTRENGTH;
}
}

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@ -1,18 +0,0 @@
class VacationSeagull : DukeActor // SEAGULL (2150)
{
const SEAGULLSTRENGTH = 20;
default
{
Strength SEAGULLSTRENGTH;
}
}
class VacationSeagullShit : DukeActor // (1638) invalid class
{
default
{
+BADGUY
}
}

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@ -1,8 +0,0 @@
class VacationShark : DukeShark // SHARK (1550)
{
default
{
Strength DukeShark.SHARKSTRENGTH;
}
}