- Duke: fixed bad range check in tripbomb drawer.

This commit is contained in:
Christoph Oelckers 2023-05-30 17:18:31 +02:00
parent 517b77bfdc
commit f8de8eb7a3

View file

@ -349,7 +349,7 @@ void displayweapon_d(int snum, double interpfrac)
hud_drawpal(142 + offsets.X, 234 + offsets.Y, "TRIPBOMB", shade, o, pal, angle);
int i = (*kb >> 2);
if (i < 4)
if (i < 3)
{
hud_drawpal(130 + offsets.X, 249 + offsets.Y, frames[i], shade, o, pal, angle);
hud_drawpal(152 + offsets.X, 249 + offsets.Y, frames[i], shade, o | 4, pal, angle);