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- sectp in runlist_ProcessSectorTag
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1 changed files with 95 additions and 94 deletions
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@ -638,6 +638,7 @@ void runlist_ExecObjects()
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void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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{
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auto sectp = §or[nSector];
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int zListA[8];
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int zListB[8];
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@ -663,10 +664,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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This function searches z-coordinates of neighboring sectors to find the
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closest (next) ceiling starting at the given z-coordinate (thez).
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*/
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short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
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assert(nextSector > -1);
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].ceilingz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -682,10 +683,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 2: // Floor Doom door
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].ceilingz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->ceilingz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -731,10 +732,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 5: // Permanent floor raise
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz + 1, -1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz + 1, -1, -1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].ceilingz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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return;
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@ -742,10 +743,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 6: // Touchplate floor lower, single
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, -1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 400, 400, 2, sector[nextSector].floorz, sector[nSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 400, 400, 2, sector[nextSector].floorz, sectp->floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -753,16 +754,16 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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runlist_AddRunRec(sRunChannels[nChannel].a,nSwitch.first, nSwitch.second);
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sector[nSector].floorz = sector[nextSector].floorz;
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sectp->floorz = sector[nextSector].floorz;
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return;
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}
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case 7: // Touchplate floor lower, multiple
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -778,10 +779,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 8: // Permanent floor lower
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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return;
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@ -789,10 +790,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 9: // Switch activated lift down
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -804,10 +805,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 10: // Touchplate Floor Raise
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, -1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -832,12 +833,12 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, -1);
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if (nextSector >= 0) {
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zVal = sector[nextSector].floorz;
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}
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, zVal);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, zVal);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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return;
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@ -852,12 +853,12 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, -1);
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if (nextSector >= 0) {
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zVal = sector[nextSector].floorz;
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}
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, zVal);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, zVal);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -876,12 +877,12 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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if (nextSector >= 0) {
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zVal = sector[nextSector].floorz;
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}
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, zVal);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, zVal);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -893,10 +894,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 15: // Sector raise/lower
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, -1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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return;
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@ -904,7 +905,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 16: // Stuttering noise (floor makes noise)
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{
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].ceilingz, sector[nSector].floorz - 8);
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->ceilingz, sectp->floorz - 8);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -920,7 +921,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 17: // Reserved?
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{
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].ceilingz, sector[nSector].floorz - 8);
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->ceilingz, sectp->floorz - 8);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -932,15 +933,15 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 18: // Raises floor AND lowers ceiling
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{
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int ebx = ((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz;
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int ebx = ((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz;
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].floorz, ebx);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->floorz, ebx);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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int ebx2 = (((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz) - 8;
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int ebx2 = (((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz) - 8;
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int nElev2 = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].ceilingz, ebx2);
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int nElev2 = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->ceilingz, ebx2);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev2, 0);
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@ -967,12 +968,12 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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if (nextSector >= 0) {
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zVal = sector[nextSector].floorz;
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}
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 32767, 200, 2, sector[nSector].floorz, zVal);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 32767, 200, 2, sectp->floorz, zVal);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -984,10 +985,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 24: // Ceiling door, channel trigger only
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
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short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
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assert(nextSector > -1);
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
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int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].ceilingz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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case 25:
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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case 26:
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -1029,10 +1030,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 27:
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -1044,10 +1045,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 28:
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
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runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
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@ -1059,10 +1060,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 31: // Touchplate
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{
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short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
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short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
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assert(nextSector > -1);
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int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 0x7FFF, 2, sector[nSector].floorz, sector[nextSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 0x7FFF, 2, sectp->floorz, sector[nextSector].floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1074,10 +1075,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 32:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 0x7FFF, 2, sector[nSector].floorz, sector[nextSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 0x7FFF, 2, sectp->floorz, sector[nextSector].floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1085,10 +1086,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 33: // Ceiling Crusher
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(20, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nextSector].ceilingz, sector[nSector].floorz);
|
||||
int nElev = BuildElevC(20, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nextSector].ceilingz, sectp->floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1096,10 +1097,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 34: // Triggerable Ceiling Crusher(Inactive)
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(28, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nextSector].ceilingz, sector[nSector].floorz);
|
||||
int nElev = BuildElevC(28, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nextSector].ceilingz, sectp->floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1121,10 +1122,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 37:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1132,10 +1133,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 39: // Touchplate
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 0x7FFF, 2, sector[nSector].floorz, sector[nextSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 0x7FFF, 2, sectp->floorz, sector[nextSector].floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1194,12 +1195,12 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
*/
|
||||
int zVal = 0;
|
||||
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, 1);
|
||||
if (nextSector >= 0) {
|
||||
zVal = sector[nextSector].ceilingz;
|
||||
}
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].ceilingz, zVal);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->ceilingz, zVal);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1207,10 +1208,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 49:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].ceilingz, sector[nextSector].ceilingz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->ceilingz, sector[nextSector].ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1218,10 +1219,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 50: // Floor lower / raise
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, 1, 1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 200, 2, sector[nextSector].floorz, sector[nSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 0x7FFF, 200, 2, sector[nextSector].floorz, sectp->floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1229,15 +1230,15 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 51:
|
||||
{
|
||||
int edx = ((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz;
|
||||
int edx = ((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz;
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].floorz, edx);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->floorz, edx);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
int eax = (((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz) - 8;
|
||||
int eax = (((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz) - 8;
|
||||
|
||||
nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sector[nSector].ceilingz, eax);
|
||||
nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), 200, nSpeed * 100, 2, sectp->ceilingz, eax);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1249,15 +1250,15 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 52:
|
||||
{
|
||||
int eax = ((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz;
|
||||
int eax = ((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz;
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sector[nSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sectp->floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
eax = ((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz;
|
||||
eax = ((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz;
|
||||
|
||||
nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sector[nSector].ceilingz);
|
||||
nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sectp->ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1273,15 +1274,15 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 53:
|
||||
{
|
||||
int eax = ((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz;
|
||||
int eax = ((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz;
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sector[nSector].floorz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sectp->floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
eax = ((sector[nSector].floorz - sector[nSector].ceilingz) / 2) + sector[nSector].ceilingz;
|
||||
eax = ((sectp->floorz - sectp->ceilingz) / 2) + sectp->ceilingz;
|
||||
|
||||
nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sector[nSector].ceilingz);
|
||||
nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, eax, sectp->ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1293,10 +1294,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 54:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1308,10 +1309,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 55:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1323,10 +1324,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 56:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1334,10 +1335,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 57:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].ceilingz, sector[nextSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->ceilingz, sector[nextSector].floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1358,10 +1359,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
nEnergyChan = nChannel;
|
||||
}
|
||||
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].ceilingz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1369,10 +1370,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 59:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1388,12 +1389,12 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 61:
|
||||
{
|
||||
zListB[0] = sector[nSector].floorz;
|
||||
zListB[0] = sectp->floorz;
|
||||
int var_1C = 1;
|
||||
|
||||
while (1)
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, -1);
|
||||
if (nextSector < 0 || var_1C >= 8) {
|
||||
break;
|
||||
}
|
||||
|
@ -1412,12 +1413,12 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 62:
|
||||
{
|
||||
zListA[0] = sector[nSector].floorz;
|
||||
zListA[0] = sectp->floorz;
|
||||
int var_20 = 1;
|
||||
|
||||
while (1)
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
|
||||
if (nextSector < 0 || var_20 >= 8) {
|
||||
break;
|
||||
}
|
||||
|
@ -1443,10 +1444,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 68:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].floorz, 1, 1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->floorz, 1, 1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sector[nSector].floorz, sector[nextSector].floorz);
|
||||
int nElev = BuildElevF(nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, sectp->floorz, sector[nextSector].floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
@ -1455,10 +1456,10 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
case 70:
|
||||
case 71:
|
||||
{
|
||||
short nextSector = nextsectorneighborz(nSector, sector[nSector].ceilingz, -1, -1);
|
||||
short nextSector = nextsectorneighborz(nSector, sectp->ceilingz, -1, -1);
|
||||
assert(nextSector > -1);
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, (int)sector[nSector].floorz, (int)sector[nextSector].ceilingz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, (int)sectp->floorz, (int)sector[nextSector].ceilingz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
|
||||
|
@ -1474,7 +1475,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 75:
|
||||
{
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, (int)sector[nSector].ceilingz, (int)sector[nSector].floorz);
|
||||
int nElev = BuildElevC(0, nChannel, nSector, FindWallSprites(nSector), nSpeed * 100, nSpeed * 100, 2, (int)sectp->ceilingz, (int)sectp->floorz);
|
||||
|
||||
runlist_AddRunRec(sRunChannels[nChannel].a, nElev, 0);
|
||||
return;
|
||||
|
|
Loading…
Reference in a new issue