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Revise r6974
git-svn-id: https://svn.eduke32.com/eduke32@6978 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -971,8 +971,7 @@ static int A_ShootCustom(int const spriteNum, int const projecTile, int shootAng
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startPos->y + tabledivide32_noinline(sintable[(shootAng + 348) & 2047], pProj->offset),
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startPos->z - (1 << 8), projecTile, 0, 14, 14, shootAng, pProj->vel, zvel, spriteNum, 4);
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if (pProj->workslike & PROJECTILE_RPG_IMPACT_DAMAGE)
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sprite[otherSprite].extra = Proj_GetDamage(pProj);
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sprite[otherSprite].extra = Proj_GetDamage(pProj);
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if (!(pProj->workslike & PROJECTILE_BOUNCESOFFWALLS))
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sprite[otherSprite].yvel = l; // NOT_BOUNCESOFFWALLS_YVEL
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