mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 01:11:44 +00:00
Split r3159..r3161, part 1: Makefile and MSVC project file changes.
git-svn-id: https://svn.eduke32.com/eduke32@3166 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
1cd11d06ef
commit
f20a001618
5 changed files with 42 additions and 11 deletions
|
@ -208,7 +208,7 @@ endif
|
|||
# compiler flags etc.
|
||||
BASECFLAGS= -Wno-attributes
|
||||
BASECONLYFLAGS=-Wimplicit -Wdeclaration-after-statement
|
||||
BASECXXFLAGS= -fno-exceptions -fno-rtti -fpermissive
|
||||
BASECXXFLAGS= -fno-exceptions -fno-rtti -fpermissive -Wno-write-strings -Wno-narrowing
|
||||
BASEASFLAGS=-s #-g
|
||||
BASELDFLAGS=
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# EDuke32 Makefile for Microsoft NMake
|
||||
|
||||
CPLUSPLUS=1
|
||||
SRC=source
|
||||
OBJ=obj_win
|
||||
EROOT=build
|
||||
|
@ -25,16 +25,20 @@ DXROOT="H:\Microsoft DirectX SDK (February 2010)"
|
|||
|
||||
!ifdef DEBUG
|
||||
# debugging options
|
||||
flags_cl= /Od /Zi
|
||||
flags_cl=/Od /Zi
|
||||
flags_link=/DEBUG
|
||||
!else
|
||||
# release options
|
||||
flags_cl=/O2 /GL /arch:SSE /MP /I$(WDKROOT)\inc\crt
|
||||
flags_link=/RELEASE /LTCG /LIBPATH:$(WDKROOT)\lib\wxp\i386 /LIBPATH:$(WDKROOT)\lib\Crt\i386
|
||||
flags_cl=/O2 /GL /arch:SSE /MP # /I$(WDKROOT)\inc\crt /I$(WDKROOT)\inc\api
|
||||
flags_link=/RELEASE /LTCG # /LIBPATH:$(WDKROOT)\lib\wxp\i386 /LIBPATH:$(WDKROOT)\lib\Crt\i386
|
||||
!endif
|
||||
|
||||
ENGINEOPTS=/DUSE_OPENGL /DPOLYMER
|
||||
|
||||
!ifdef CPLUSPLUS
|
||||
ENGINEOPTS=$(ENGINEOPTS) /TP
|
||||
!endif
|
||||
|
||||
CC=cl
|
||||
AS=ml
|
||||
LINK=link /nologo /opt:ref
|
||||
|
@ -57,7 +61,7 @@ CFLAGS=$(CFLAGS) /DDEBUGGINGAIDS /D "_CRT_SECURE_NO_DEPRECATE"
|
|||
LIBS=$(LIBS) msvcrtd.lib
|
||||
!else
|
||||
# comment msvcrt_winxp.obj if not using the WDK
|
||||
LIBS=$(LIBS) msvcrt.lib msvcrt_winxp.obj
|
||||
LIBS=$(LIBS) msvcrt.lib # msvcrt_winxp.obj
|
||||
!endif
|
||||
|
||||
JMACTOBJ=$(OBJ)\file_lib.$o \
|
||||
|
@ -71,7 +75,9 @@ JMACTOBJ=$(OBJ)\file_lib.$o \
|
|||
AUDIOLIBOBJ=$(OBJ)\midi.$o $(OBJ)\music.$o $(OBJ)\mpu401.$o
|
||||
|
||||
GAMEOBJS=$(OBJ)\game.$o \
|
||||
$(OBJ)\game_inline.$o \
|
||||
$(OBJ)\actors.$o \
|
||||
$(OBJ)\actors_inline.$o \
|
||||
$(OBJ)\anim.$o \
|
||||
$(OBJ)\common.$o \
|
||||
$(OBJ)\demo.$o \
|
||||
|
@ -87,6 +93,7 @@ GAMEOBJS=$(OBJ)\game.$o \
|
|||
$(OBJ)\premap.$o \
|
||||
$(OBJ)\savegame.$o \
|
||||
$(OBJ)\sector.$o \
|
||||
$(OBJ)\sector_inline.$o \
|
||||
$(OBJ)\rts.$o \
|
||||
$(OBJ)\config.$o \
|
||||
$(OBJ)\animlib.$o\
|
||||
|
|
|
@ -35,8 +35,8 @@ flags_link=/DEBUG
|
|||
flags_lib=
|
||||
!else
|
||||
# release options
|
||||
flags_cl=/O2 /GL /arch:SSE /MP /I$(WDKROOT)\inc\crt
|
||||
flags_link=/RELEASE /LTCG /LIBPATH:$(WDKROOT)\lib\Crt\i386 /LIBPATH:$(WDKROOT)\lib\wxp\i386
|
||||
flags_cl=/O2 /GL /arch:SSE /MP # /I$(WDKROOT)\inc\crt
|
||||
flags_link=/RELEASE /LTCG # /LIBPATH:$(WDKROOT)\lib\Crt\i386 /LIBPATH:$(WDKROOT)\lib\wxp\i386
|
||||
flags_lib=/LTCG
|
||||
!endif
|
||||
|
||||
|
|
|
@ -104,12 +104,16 @@
|
|||
<ClInclude Include="build\include\scriptfile.h" />
|
||||
<ClInclude Include="build\include\sdlayer.h" />
|
||||
<ClInclude Include="build\include\startwin.editor.h" />
|
||||
<ClInclude Include="build\include\tracker.hpp" />
|
||||
<ClInclude Include="build\include\tracker_operator.hpp" />
|
||||
<ClInclude Include="build\include\tracker_operators.hpp" />
|
||||
<ClInclude Include="build\include\winlayer.h" />
|
||||
<ClInclude Include="build\include\msvc\inttypes.h" />
|
||||
<ClInclude Include="build\include\msvc\stdint.h" />
|
||||
<ClInclude Include="build\src\engine_priv.h" />
|
||||
<ClInclude Include="source\actors.h" />
|
||||
<ClInclude Include="source\anim.h" />
|
||||
<ClInclude Include="source\animvpx.h" />
|
||||
<ClInclude Include="source\demo.h" />
|
||||
<ClInclude Include="source\game.h" />
|
||||
<ClInclude Include="source\gameexec.h" />
|
||||
|
@ -215,9 +219,11 @@
|
|||
<ClCompile Include="build\src\winlayer.c" />
|
||||
<ClCompile Include="source\actors.c" />
|
||||
<ClCompile Include="source\anim.c" />
|
||||
<ClCompile Include="source\animvpx.c" />
|
||||
<ClCompile Include="source\astub.c" />
|
||||
<ClCompile Include="source\config.c" />
|
||||
<ClCompile Include="source\demo.c" />
|
||||
<ClCompile Include="source\enet\src\compress.c" />
|
||||
<ClCompile Include="source\game.c" />
|
||||
<ClCompile Include="source\gamedef.c" />
|
||||
<ClCompile Include="source\gameexec.c" />
|
||||
|
|
|
@ -390,6 +390,18 @@
|
|||
<ClInclude Include="source\input.h">
|
||||
<Filter>eduke32\headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="build\include\tracker_operator.hpp">
|
||||
<Filter>build\headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="build\include\tracker_operators.hpp">
|
||||
<Filter>build\headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="build\include\tracker.hpp">
|
||||
<Filter>build\headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="source\animvpx.h">
|
||||
<Filter>eduke32\headers</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="build\src\a-c.c">
|
||||
|
@ -677,6 +689,12 @@
|
|||
<ClCompile Include="source\input.c">
|
||||
<Filter>eduke32\source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="source\animvpx.c">
|
||||
<Filter>eduke32\source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="source\enet\src\compress.c">
|
||||
<Filter>enet\source</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Makefile.msvc">
|
||||
|
|
Loading…
Reference in a new issue