mirror of
https://github.com/ZDoom/Raze.git
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- initial work on credits screens.
This commit is contained in:
parent
5f5fe271f7
commit
ef3ad690da
2 changed files with 157 additions and 150 deletions
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@ -132,6 +132,11 @@ void Menu_Init(void)
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#endif
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}
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static void Menu_DrawBackground(const DVector2 &origin)
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{
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rotatesprite_fs(int(origin.X * 65536) + (MENU_MARGIN_CENTER << 16), int(origin.Y * 65536) + (100 << 16), 65536L, 0, MENUSCREEN, 16, 0, 10 + 64);
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}
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static void Menu_DrawTopBar(const DVector2 &origin)
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{
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if ((G_GetLogoFlags() & LOGO_NOTITLEBAR) == 0)
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@ -196,6 +201,15 @@ static vec2_t Menu_Text(int32_t x, int32_t y, const MenuFont_t* font, const char
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return G_ScreenText(font->tilenum, x, y, z, 0, 0, t, s, p, 2 | 8 | 16 | ROTATESPRITE_FULL16, 0, font->emptychar.x, font->emptychar.y, font->between.x, ybetween, f, 0, ydim_upper, xdim - 1, ydim_lower);
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}
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static vec2_t mgametextcenterat(int32_t x, int32_t y, char const* t, int32_t f = 0)
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{
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return G_ScreenText(MF_Bluefont.tilenum, x, y, MF_Bluefont.zoom, 0, 0, t, 0, MF_Bluefont.pal, 2 | 8 | 16 | ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y, MF_Bluefont.textflags | f | TEXT_XCENTER, 0, 0, xdim - 1, ydim - 1);
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}
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static vec2_t mgametextcenter(int32_t x, int32_t y, char const* t, int32_t f = 0)
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{
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return mgametextcenterat((MENU_MARGIN_CENTER << 16) + x, y, t, f);
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}
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static int32_t Menu_CursorShade(void)
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{
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return VM_OnEventWithReturn(EVENT_MENUCURSORSHADE, -1, myconnectindex, 4 - (sintable[((int32_t)totalclock << 4) & 2047] >> 11));
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@ -387,6 +401,149 @@ class MainMenu : public DukeListMenu
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}
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};
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class DukeCreditScreen : public DMenu
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{
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int screen;
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void shadowminitext(int32_t x, int32_t y, const char* t, int32_t p)
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{
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int32_t f = 0;
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if (!minitext_lowercase)
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f |= TEXT_UPPERCASE;
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G_ScreenTextShadow(1, 1, MINIFONT, x, y, 65536, 0, 0, t, 0, p, 2 | 8 | 16 | ROTATESPRITE_FULL16, 0, 4 << 16, 8 << 16, 1 << 16, 0, f, 0, 0, xdim - 1, ydim - 1);
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}
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void Drawer()
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{
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if (VOLUMEALL && PLUTOPAK)
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{
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rotatesprite_fs(int(origin.X * 65536) + (MENU_MARGIN_CENTER << 16), int(origin.Y * 65536) + (100 << 16), 65536L, 0, 2504 + screen, 0, 0, 10 + 64);
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return;
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}
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Menu_DrawBackground(origin);
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// On the latest version there's real graphics for this.
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int32_t m, l;
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switch (screen)
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{
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case 0:
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m = int(origin.X * 65536) + (20 << 16);
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l = int(origin.Y * 65536) + (33 << 16);
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shadowminitext(m, l, "Original Concept", 12); l += 7 << 16;
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shadowminitext(m, l, "Todd Replogle and Allen H. Blum III", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Produced & Directed By", 12); l += 7 << 16;
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shadowminitext(m, l, "Greg Malone", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Executive Producer", 12); l += 7 << 16;
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shadowminitext(m, l, "George Broussard", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "BUILD Engine", 12); l += 7 << 16;
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shadowminitext(m, l, "Ken Silverman", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Game Programming", 12); l += 7 << 16;
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shadowminitext(m, l, "Todd Replogle", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "3D Engine/Tools/Net", 12); l += 7 << 16;
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shadowminitext(m, l, "Ken Silverman", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Network Layer/Setup Program", 12); l += 7 << 16;
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shadowminitext(m, l, "Mark Dochtermann", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Map Design", 12); l += 7 << 16;
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shadowminitext(m, l, "Allen H. Blum III", 12); l += 7 << 16;
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shadowminitext(m, l, "Richard Gray", 12); l += 7 << 16;
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m = int(origin.X * 65536) + (180 << 16);
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l = int(origin.Y * 65536) + (33 << 16);
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shadowminitext(m, l, "3D Modeling", 12); l += 7 << 16;
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shadowminitext(m, l, "Chuck Jones", 12); l += 7 << 16;
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shadowminitext(m, l, "Sapphire Corporation", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Artwork", 12); l += 7 << 16;
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shadowminitext(m, l, "Dirk Jones, Stephen Hornback", 12); l += 7 << 16;
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shadowminitext(m, l, "James Storey, David Demaret", 12); l += 7 << 16;
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shadowminitext(m, l, "Douglas R. Wood", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Sound Engine", 12); l += 7 << 16;
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shadowminitext(m, l, "Jim Dose", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Sound & Music Development", 12); l += 7 << 16;
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shadowminitext(m, l, "Robert Prince", 12); l += 7 << 16;
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shadowminitext(m, l, "Lee Jackson", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Voice Talent", 12); l += 7 << 16;
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shadowminitext(m, l, "Lani Minella - Voice Producer", 12); l += 7 << 16;
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shadowminitext(m, l, "Jon St. John as \"Duke Nukem\"", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Graphic Design", 12); l += 7 << 16;
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shadowminitext(m, l, "Packaging, Manual, Ads", 12); l += 7 << 16;
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shadowminitext(m, l, "Robert M. Atkins", 12); l += 7 << 16;
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shadowminitext(m, l, "Michael Hadwin", 12); l += 7 << 16;
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break;
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case 1:
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m = int(origin.X * 65536) + (20 << 16);
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l = int(origin.Y * 65536) + (33 << 16);
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shadowminitext(m, l, "Special Thanks To", 12); l += 7 << 16;
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shadowminitext(m, l, "Steven Blackburn, Tom Hall", 12); l += 7 << 16;
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shadowminitext(m, l, "Scott Miller, Joe Siegler", 12); l += 7 << 16;
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shadowminitext(m, l, "Terry Nagy, Colleen Compton", 12); l += 7 << 16;
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shadowminitext(m, l, "HASH, Inc., FormGen, Inc.", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "The 3D Realms Beta Testers", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Nathan Anderson, Wayne Benner", 12); l += 7 << 16;
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shadowminitext(m, l, "Glenn Brensinger, Rob Brown", 12); l += 7 << 16;
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shadowminitext(m, l, "Erik Harris, Ken Heckbert", 12); l += 7 << 16;
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shadowminitext(m, l, "Terry Herrin, Greg Hively", 12); l += 7 << 16;
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shadowminitext(m, l, "Hank Leukart, Eric Baker", 12); l += 7 << 16;
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shadowminitext(m, l, "Jeff Rausch, Kelly Rogers", 12); l += 7 << 16;
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shadowminitext(m, l, "Mike Duncan, Doug Howell", 12); l += 7 << 16;
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shadowminitext(m, l, "Bill Blair", 12); l += 7 << 16;
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m = int(origin.X * 65536) + (160 << 16);
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l = int(origin.Y * 65536) + (33 << 16);
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shadowminitext(m, l, "Company Product Support", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "The following companies were cool", 12); l += 7 << 16;
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shadowminitext(m, l, "enough to give us lots of stuff", 12); l += 7 << 16;
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shadowminitext(m, l, "during the making of Duke Nukem 3D.", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Altec Lansing Multimedia", 12); l += 7 << 16;
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shadowminitext(m, l, "for tons of speakers and the", 12); l += 7 << 16;
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shadowminitext(m, l, "THX-licensed sound system.", 12); l += 7 << 16;
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shadowminitext(m, l, "For info call 1-800-548-0620", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Creative Labs, Inc.", 12); l += 7 << 16;
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l += 3 << 16;
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shadowminitext(m, l, "Thanks for the hardware, guys.", 12); l += 7 << 16;
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break;
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case 2:
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mgametextcenter(int(origin.X * 65536), int(origin.Y * 65536) + (50 << 16), "Duke Nukem 3D is a trademark of\n"
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"3D Realms Entertainment"
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"\n"
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"Duke Nukem 3D\n"
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"(C) 1996 3D Realms Entertainment");
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if (VOLUMEONE)
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{
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mgametextcenter(int(origin.X * 65536), int(origin.Y * 65536) + (106 << 16), "Please read LICENSE.DOC for shareware\n"
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"distribution grants and restrictions.");
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}
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mgametextcenter(int(origin.X * 65536), int(origin.Y * 65536) + ((VOLUMEONE ? 134 : 115) << 16), "Made in Dallas, Texas USA");
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break;
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}
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}
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};
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void GameInterface::MenuOpened()
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{
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@ -75,28 +75,11 @@ static void mgametext(int32_t x, int32_t y, char const * t)
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G_ScreenText(MF_Bluefont.tilenum, x, y, MF_Bluefont.zoom, 0, 0, t, 0, MF_Bluefont.pal, 2|8|16|ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y, MF_Bluefont.textflags, 0, 0, xdim-1, ydim-1);
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}
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static vec2_t mgametextcenterat(int32_t x, int32_t y, char const * t, int32_t f = 0)
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{
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return G_ScreenText(MF_Bluefont.tilenum, x, y, MF_Bluefont.zoom, 0, 0, t, 0, MF_Bluefont.pal, 2|8|16|ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y, MF_Bluefont.textflags|f|TEXT_XCENTER, 0, 0, xdim-1, ydim-1);
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}
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static vec2_t mgametextcenter(int32_t x, int32_t y, char const * t, int32_t f = 0)
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{
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return mgametextcenterat((MENU_MARGIN_CENTER<<16) + x, y, t, f);
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}
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#define mminitext(x,y,t,p) minitext_(x, y, t, 0, p, 2|8|16|ROTATESPRITE_FULL16)
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#define mmenutext menutext
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#ifndef EDUKE32_STANDALONE
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static void shadowminitext(int32_t x, int32_t y, const char *t, int32_t p)
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{
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int32_t f = 0;
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if (!minitext_lowercase)
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f |= TEXT_UPPERCASE;
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G_ScreenTextShadow(1, 1, MINIFONT, x, y, 65536, 0, 0, t, 0, p, 2|8|16|ROTATESPRITE_FULL16, 0, 4<<16, 8<<16, 1<<16, 0, f, 0, 0, xdim-1, ydim-1);
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}
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#endif
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static void creditsminitext(int32_t x, int32_t y, const char *t, int32_t p)
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{
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@ -112,11 +95,6 @@ static void creditsminitext(int32_t x, int32_t y, const char *t, int32_t p)
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static savehead_t savehead;
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#pragma pack(pop)
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static void Menu_DrawBackground(const vec2_t origin)
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{
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rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,MENUSCREEN,16,0,10+64);
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}
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static void Menu_DrawTopBar(const vec2_t origin)
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{
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if ((G_GetLogoFlags() & LOGO_NOTITLEBAR) == 0)
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@ -1955,11 +1933,6 @@ static void Menu_PreDrawBackground(MenuID_t cm, const vec2_t origin)
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case MENU_CREDITS:
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case MENU_CREDITS2:
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case MENU_CREDITS3:
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if (!VOLUMEALL || !PLUTOPAK)
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Menu_DrawBackground(origin);
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else
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rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,2504+cm-MENU_CREDITS,0,0,10+64);
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break;
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case MENU_LOAD:
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case MENU_SAVE:
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@ -2304,129 +2277,6 @@ static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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mgametextcenter(origin.x, origin.y + ((148+16)<<16), "Press any key or button...");
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break;
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#endif
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case MENU_CREDITS:
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case MENU_CREDITS2:
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case MENU_CREDITS3:
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#ifndef EDUKE32_STANDALONE
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if (!VOLUMEALL || !PLUTOPAK)
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{
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int32_t m;
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switch (cm)
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{
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case MENU_CREDITS:
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m = origin.x + (20<<16);
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l = origin.y + (33<<16);
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shadowminitext(m, l, "Original Concept", 12); l += 7<<16;
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shadowminitext(m, l, "Todd Replogle and Allen H. Blum III", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Produced & Directed By", 12); l += 7<<16;
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shadowminitext(m, l, "Greg Malone", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Executive Producer", 12); l += 7<<16;
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shadowminitext(m, l, "George Broussard", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "BUILD Engine", 12); l += 7<<16;
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shadowminitext(m, l, "Ken Silverman", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Game Programming", 12); l += 7<<16;
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shadowminitext(m, l, "Todd Replogle", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "3D Engine/Tools/Net", 12); l += 7<<16;
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shadowminitext(m, l, "Ken Silverman", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Network Layer/Setup Program", 12); l += 7<<16;
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shadowminitext(m, l, "Mark Dochtermann", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Map Design", 12); l += 7<<16;
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shadowminitext(m, l, "Allen H. Blum III", 12); l += 7<<16;
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shadowminitext(m, l, "Richard Gray", 12); l += 7<<16;
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m = origin.x + (180<<16);
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l = origin.y + (33<<16);
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shadowminitext(m, l, "3D Modeling", 12); l += 7<<16;
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shadowminitext(m, l, "Chuck Jones", 12); l += 7<<16;
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shadowminitext(m, l, "Sapphire Corporation", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Artwork", 12); l += 7<<16;
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shadowminitext(m, l, "Dirk Jones, Stephen Hornback", 12); l += 7<<16;
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shadowminitext(m, l, "James Storey, David Demaret", 12); l += 7<<16;
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shadowminitext(m, l, "Douglas R. Wood", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Sound Engine", 12); l += 7<<16;
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shadowminitext(m, l, "Jim Dose", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Sound & Music Development", 12); l += 7<<16;
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shadowminitext(m, l, "Robert Prince", 12); l += 7<<16;
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shadowminitext(m, l, "Lee Jackson", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Voice Talent", 12); l += 7<<16;
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shadowminitext(m, l, "Lani Minella - Voice Producer", 12); l += 7<<16;
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shadowminitext(m, l, "Jon St. John as \"Duke Nukem\"", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Graphic Design", 12); l += 7<<16;
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shadowminitext(m, l, "Packaging, Manual, Ads", 12); l += 7<<16;
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shadowminitext(m, l, "Robert M. Atkins", 12); l += 7<<16;
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shadowminitext(m, l, "Michael Hadwin", 12); l += 7<<16;
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break;
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case MENU_CREDITS2:
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m = origin.x + (20<<16);
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l = origin.y + (33<<16);
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shadowminitext(m, l, "Special Thanks To", 12); l += 7<<16;
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shadowminitext(m, l, "Steven Blackburn, Tom Hall", 12); l += 7<<16;
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shadowminitext(m, l, "Scott Miller, Joe Siegler", 12); l += 7<<16;
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shadowminitext(m, l, "Terry Nagy, Colleen Compton", 12); l += 7<<16;
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shadowminitext(m, l, "HASH, Inc., FormGen, Inc.", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "The 3D Realms Beta Testers", 12); l += 7<<16;
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l += 3<<16;
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shadowminitext(m, l, "Nathan Anderson, Wayne Benner", 12); l += 7<<16;
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shadowminitext(m, l, "Glenn Brensinger, Rob Brown", 12); l += 7<<16;
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shadowminitext(m, l, "Erik Harris, Ken Heckbert", 12); l += 7<<16;
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shadowminitext(m, l, "Terry Herrin, Greg Hively", 12); l += 7<<16;
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shadowminitext(m, l, "Hank Leukart, Eric Baker", 12); l += 7<<16;
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shadowminitext(m, l, "Jeff Rausch, Kelly Rogers", 12); l += 7<<16;
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shadowminitext(m, l, "Mike Duncan, Doug Howell", 12); l += 7<<16;
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shadowminitext(m, l, "Bill Blair", 12); l += 7<<16;
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m = origin.x + (160<<16);
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l = origin.y + (33<<16);
|
||||
|
||||
shadowminitext(m, l, "Company Product Support", 12); l += 7<<16;
|
||||
l += 3<<16;
|
||||
shadowminitext(m, l, "The following companies were cool", 12); l += 7<<16;
|
||||
shadowminitext(m, l, "enough to give us lots of stuff", 12); l += 7<<16;
|
||||
shadowminitext(m, l, "during the making of Duke Nukem 3D.", 12); l += 7<<16;
|
||||
l += 3<<16;
|
||||
shadowminitext(m, l, "Altec Lansing Multimedia", 12); l += 7<<16;
|
||||
shadowminitext(m, l, "for tons of speakers and the", 12); l += 7<<16;
|
||||
shadowminitext(m, l, "THX-licensed sound system.", 12); l += 7<<16;
|
||||
shadowminitext(m, l, "For info call 1-800-548-0620", 12); l += 7<<16;
|
||||
l += 3<<16;
|
||||
shadowminitext(m, l, "Creative Labs, Inc.", 12); l += 7<<16;
|
||||
l += 3<<16;
|
||||
shadowminitext(m, l, "Thanks for the hardware, guys.", 12); l += 7<<16;
|
||||
break;
|
||||
|
||||
case MENU_CREDITS3:
|
||||
mgametextcenter(origin.x, origin.y + (50<<16), "Duke Nukem 3D is a trademark of\n"
|
||||
"3D Realms Entertainment"
|
||||
"\n"
|
||||
"Duke Nukem 3D\n"
|
||||
"(C) 1996 3D Realms Entertainment");
|
||||
|
||||
#if !defined(EDUKE32_ANDROID_MENU) && !defined(EDUKE32_STANDALONE)
|
||||
if (VOLUMEONE)
|
||||
{
|
||||
mgametextcenter(origin.x, origin.y + (106<<16), "Please read LICENSE.DOC for shareware\n"
|
||||
"distribution grants and restrictions.");
|
||||
}
|
||||
#endif
|
||||
mgametextcenter(origin.x, origin.y + ((VOLUMEONE?134:115)<<16), "Made in Dallas, Texas USA");
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue