From ec3a73efd27ab55a60bcbb52712b490a9f7186c6 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Sat, 27 Dec 2014 20:39:43 +0000 Subject: [PATCH] Fix playing end-of-episode ANMs. git-svn-id: https://svn.eduke32.com/eduke32@4859 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/anim.c | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/polymer/eduke32/source/anim.c b/polymer/eduke32/source/anim.c index e71f6545f..e8afd3225 100644 --- a/polymer/eduke32/source/anim.c +++ b/polymer/eduke32/source/anim.c @@ -237,16 +237,7 @@ int32_t G_PlayAnim(const char *fn, char t) // 11: vol4e3 // 12: 3drealms anim - // this seems to break the episode 3 cutscene... -#if 0 - if (I_CheckAllInput()) - { - I_ClearAllInput(); - FX_StopAllSounds(); - running = 0; - goto end_anim; - } -#endif + I_ClearAllInput(); #ifdef USE_LIBVPX while (getrendermode() >= REND_POLYMOST && glinfo.glsl) // if, really