From ea8166871a7f817b129e6279ec66899992b8d13e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 3 Oct 2021 12:26:29 +0200 Subject: [PATCH] - formatting only. --- source/games/blood/src/nnexts.cpp | 19 ++++++++++++------- 1 file changed, 12 insertions(+), 7 deletions(-) diff --git a/source/games/blood/src/nnexts.cpp b/source/games/blood/src/nnexts.cpp index 5619a4c91..4cf60c5d1 100644 --- a/source/games/blood/src/nnexts.cpp +++ b/source/games/blood/src/nnexts.cpp @@ -4705,12 +4705,14 @@ void modernTypeTrigger(int destObjType, int destObjIndex, EVENT event) { case kModernSequentialTX: spritetype* pSpr = &sprite[destObjIndex]; XSPRITE* pXSpr = &xsprite[pSpr->extra]; if (pXSpr->command != kCmdLink || pXSpr->locked) break; // no redirect mode detected - switch (pSpr->type) { + switch (pSpr->type) + { case kModernRandomTX: useRandomTx(pXSpr, (COMMAND_ID)pXSource->command, false); // set random TX id break; case kModernSequentialTX: - if (pSpr->flags & kModernTypeFlag1) { + if (pSpr->flags & kModernTypeFlag1) + { seqTxSendCmdAll(pXSpr, pSource->index, (COMMAND_ID)pXSource->command, true); return; } @@ -4722,11 +4724,13 @@ void modernTypeTrigger(int destObjType, int destObjIndex, EVENT event) { return; } break; + } default: return; } - switch (pSource->type) { + switch (pSource->type) + { // allows teleport any sprite from any location to the source destination case kMarkerWarpDest: if (destObjType != OBJ_SPRITE) break; @@ -4734,7 +4738,8 @@ void modernTypeTrigger(int destObjType, int destObjIndex, EVENT event) { break; // changes slope of sprite or sector case kModernSlopeChanger: - switch (destObjType) { + switch (destObjType) + { case OBJ_SPRITE: case OBJ_SECTOR: useSlopeChanger(pXSource, destObjType, destObjIndex); @@ -4743,7 +4748,8 @@ void modernTypeTrigger(int destObjType, int destObjIndex, EVENT event) { break; case kModernSpriteDamager: // damages xsprite via TX ID or xsprites in a sector - switch (destObjType) { + switch (destObjType) + { case OBJ_SPRITE: case OBJ_SECTOR: useSpriteDamager(event.actor, destObjType, destObjIndex, destactor); @@ -4847,8 +4853,7 @@ spritetype* aiFightGetTargetInRange(spritetype* pSprite, int minDist, int maxDis return pTarget; } } - - return NULL; + return nullptr; } spritetype* aiFightTargetIsPlayer(XSPRITE* pXSprite) {