- fixed sprite rotation in mirrors.

This commit is contained in:
Christoph Oelckers 2023-05-01 13:01:31 +02:00
parent ff24711710
commit e8a3e2ee53

View file

@ -212,8 +212,8 @@ void applyanimations(tspritetype* t, DDukeActor* h, const DVector2& viewVec, DAn
if (h->dispictex.isValid())
h->dispictex = t->spritetexture();
}
if (display_mirror == 1)
t->cstat ^= CSTAT_SPRITE_XFLIP;
else if (display_mirror == 1)
t->cstat |= CSTAT_SPRITE_XFLIP;
}
}
END_DUKE_NS