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- allow 'nullptr' in ZScript.
This makes it a lot easier to port C++ code.
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@ -202,6 +202,7 @@ std2:
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'super' { RET(ParseVersion >= MakeVersion(1, 0, 0)? TK_Super : TK_Identifier); }
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'super' { RET(ParseVersion >= MakeVersion(1, 0, 0)? TK_Super : TK_Identifier); }
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'stop' { RET(TK_Stop); }
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'stop' { RET(TK_Stop); }
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'null' { RET(TK_Null); }
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'null' { RET(TK_Null); }
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'nullptr' { RET(ParseVersion >= MakeVersion(4, 9, 0)? TK_Null : TK_Identifier); }
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'is' { RET(ParseVersion >= MakeVersion(1, 0, 0)? TK_Is : TK_Identifier); }
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'is' { RET(ParseVersion >= MakeVersion(1, 0, 0)? TK_Is : TK_Identifier); }
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'replaces' { RET(ParseVersion >= MakeVersion(1, 0, 0)? TK_Replaces : TK_Identifier); }
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'replaces' { RET(ParseVersion >= MakeVersion(1, 0, 0)? TK_Replaces : TK_Identifier); }
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