Force orientation bit 2 for screentext in addition to qstrdim, to match all other screen drawing commands.

git-svn-id: https://svn.eduke32.com/eduke32@3971 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2013-07-20 03:36:28 +00:00
parent 262acc7ab3
commit e58035b51c

View file

@ -2864,7 +2864,7 @@ nullquote:
orientation &= (ROTATESPRITE_MAX-1); orientation &= (ROTATESPRITE_MAX-1);
G_ScreenText(tilenum,x,y,z,blockangle,charangle,ScriptQuotes[q],shade,pal,orientation,alpha,xspace,yline,xbetween,ybetween,f,x1,y1,x2,y2); G_ScreenText(tilenum,x,y,z,blockangle,charangle,ScriptQuotes[q],shade,pal,2|orientation,alpha,xspace,yline,xbetween,ybetween,f,x1,y1,x2,y2);
continue; continue;
} }