diff --git a/source/duke3d/src/player.cpp b/source/duke3d/src/player.cpp index 4d2c46769..e5cee351c 100644 --- a/source/duke3d/src/player.cpp +++ b/source/duke3d/src/player.cpp @@ -1156,7 +1156,7 @@ static int32_t A_ShootHardcoded(int spriteNum, int projecTile, int shootAng, vec if (playerNum >= 0) P_PreFireHitscan(spriteNum, playerNum, projecTile, &startPos, &Zvel, &shootAng, - projecTile == SHOTSPARK1__STATIC && !NAM_WW2GI, 1); + projecTile == SHOTSPARK1__STATIC && !WW2GI, 1); else A_PreFireHitscan(pSprite, &startPos, &Zvel, &shootAng, 1);