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- Duke: Replace player_struct
loogiex[64]
with loogie[64].X
calls.
This commit is contained in:
parent
2d6bc783c4
commit
e196a4daa3
8 changed files with 10 additions and 10 deletions
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@ -1527,7 +1527,7 @@ static bool weaponhitsprite(DDukeActor* proj, DDukeActor *targ, bool fireball)
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ps[p].loogcnt = 24 * 4;
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ps[p].loogcnt = 24 * 4;
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for (int x = 0; x < j; x++)
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for (int x = 0; x < j; x++)
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{
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{
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ps[p].loogiex[x] = krand() % 320;
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ps[p].loogie[x].X = krand() % 320;
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ps[p].loogiey[x] = krand() % 200;
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ps[p].loogiey[x] = krand() % 200;
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}
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}
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}
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}
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@ -1172,7 +1172,7 @@ static bool weaponhitsprite(DDukeActor *proj, DDukeActor *targ, const vec3_t &ol
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ps[p].loogcnt = 24 * 4;
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ps[p].loogcnt = 24 * 4;
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for (int x = 0; x < j; x++)
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for (int x = 0; x < j; x++)
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{
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{
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ps[p].loogiex[x] = krand() % 320;
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ps[p].loogie[x].X = krand() % 320;
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ps[p].loogiey[x] = krand() % 200;
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ps[p].loogiey[x] = krand() % 200;
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}
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}
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}
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}
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@ -306,8 +306,8 @@ void DoPlayer(bool bSet, int lVar1, int lLabelID, int lVar2, DDukeActor* sActor,
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break;
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break;
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case PLAYER_LOOGIEX:
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case PLAYER_LOOGIEX:
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if (bSet) ps[iPlayer].loogiex[lParm2] = lValue;
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if (bSet) ps[iPlayer].loogie[lParm2].X = lValue;
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else SetGameVarID(lVar2, ps[iPlayer].loogiex[lParm2], sActor, sPlayer);
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else SetGameVarID(lVar2, ps[iPlayer].loogie[lParm2].X, sActor, sPlayer);
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break;
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break;
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case PLAYER_LOOGIEY:
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case PLAYER_LOOGIEY:
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@ -76,7 +76,7 @@ void displayloogie(player_struct* p)
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z = 4096 + ((p->loogcnt + i) << 9);
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z = 4096 + ((p->loogcnt + i) << 9);
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x = -getavel(p->GetPlayerNum()) + bsinf((p->loogcnt + i) << 6, -10);
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x = -getavel(p->GetPlayerNum()) + bsinf((p->loogcnt + i) << 6, -10);
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hud_drawsprite((p->loogiex[i] + x), (200 + p->loogiey[i] - y), z - (i << 8), 256 - a, LOOGIE, 0, 0, 2);
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hud_drawsprite((p->loogie[i].X + x), (200 + p->loogiey[i] - y), z - (i << 8), 256 - a, LOOGIE, 0, 0, 2);
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}
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}
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}
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}
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@ -1074,7 +1074,7 @@ DEFINE_FIELD_X(DukePlayer, player_struct, ohard_landing)
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DEFINE_FIELD_X(DukePlayer, player_struct, psectlotag)
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DEFINE_FIELD_X(DukePlayer, player_struct, psectlotag)
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//DEFINE_FIELD_X(DukePlayer, player_struct, exitx)
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//DEFINE_FIELD_X(DukePlayer, player_struct, exitx)
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//DEFINE_FIELD_X(DukePlayer, player_struct, exity)
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//DEFINE_FIELD_X(DukePlayer, player_struct, exity)
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DEFINE_FIELD_X(DukePlayer, player_struct, loogiex)
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//DEFINE_FIELD_X(DukePlayer, player_struct, loogiex)
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DEFINE_FIELD_X(DukePlayer, player_struct, loogiey)
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DEFINE_FIELD_X(DukePlayer, player_struct, loogiey)
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DEFINE_FIELD_X(DukePlayer, player_struct, numloogs)
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DEFINE_FIELD_X(DukePlayer, player_struct, numloogs)
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DEFINE_FIELD_X(DukePlayer, player_struct, loogcnt)
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DEFINE_FIELD_X(DukePlayer, player_struct, loogcnt)
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@ -120,7 +120,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, player_struct& w,
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("exity", w.exit.Y)
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("exity", w.exit.Y)
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("numloogs", w.numloogs)
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("numloogs", w.numloogs)
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("loogcnt", w.loogcnt)
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("loogcnt", w.loogcnt)
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.Array("loogiex", w.loogiex, w.numloogs)
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.Array("loogie", w.loogie, w.numloogs)
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.Array("loogiey", w.loogiey, w.numloogs)
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.Array("loogiey", w.loogiey, w.numloogs)
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("bobposx", w.bobposx)
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("bobposx", w.bobposx)
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("bobposy", w.bobposy)
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("bobposy", w.bobposy)
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@ -187,7 +187,7 @@ struct player_struct
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PalEntry pals;
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PalEntry pals;
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// this was a global variable originally.
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// this was a global variable originally.
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vec2_t fric, exit;
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vec2_t fric, exit, loogie[64];
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// weapon drawer variables and their interpolation counterparts.
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// weapon drawer variables and their interpolation counterparts.
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int weapon_sway;
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int weapon_sway;
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@ -201,7 +201,7 @@ struct player_struct
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short psectlotag;
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short psectlotag;
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// From here on it is unaltered from JFDuke with the exception of a few fields that are no longer needed and were removed.
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// From here on it is unaltered from JFDuke with the exception of a few fields that are no longer needed and were removed.
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int loogiex[64], loogiey[64], numloogs, loogcnt;
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int loogiey[64], numloogs, loogcnt;
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int invdisptime;
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int invdisptime;
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int bobposx, bobposy, pyoff, opyoff;
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int bobposx, bobposy, pyoff, opyoff;
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int last_pissed_time, truefz, truecz;
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int last_pissed_time, truefz, truecz;
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@ -150,7 +150,7 @@ struct DukePlayer
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native int16 psectlotag;
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native int16 psectlotag;
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// From here on it is unaltered from JFDuke with the exception of a few fields that are no longer needed and were removed.
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// From here on it is unaltered from JFDuke with the exception of a few fields that are no longer needed and were removed.
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native int loogiex[64], loogiey[64], numloogs, loogcnt;
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native int loogiey[64], numloogs, loogcnt;
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native int invdisptime;
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native int invdisptime;
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native int bobposx, bobposy, pyoff, opyoff;
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native int bobposx, bobposy, pyoff, opyoff;
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native int last_pissed_time, truefz, truecz;
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native int last_pissed_time, truefz, truecz;
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