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Replacing 'NSApp' with the value returned from [NSApplication sharedApplication] is the last step to avoid null addresses in the x86 code. Go figure...
git-svn-id: https://svn.eduke32.com/eduke32@1906 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 13 additions and 11 deletions
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@ -21,7 +21,7 @@
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#define SDL_USE_NIB_FILE 0
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/* Use this flag to determine whether we use CPS (docking) or not */
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#define SDL_USE_CPS 1
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#define SDL_USE_CPS
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#ifdef SDL_USE_CPS
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/* Portions of CPS.h */
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typedef struct CPSProcessSerNum
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@ -41,6 +41,8 @@ static char **gArgv;
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static BOOL gFinderLaunch;
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static BOOL gCalledAppMainline = FALSE;
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static id nsapp;
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static NSString *getApplicationName(void)
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{
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const NSDictionary *dict;
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@ -157,10 +159,10 @@ static void setApplicationMenu(void)
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/* Put menu into the menubar */
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menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
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[menuItem setSubmenu:appleMenu];
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[[NSApp mainMenu] addItem:menuItem];
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[[nsapp mainMenu] addItem:menuItem];
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/* Tell the application object that this is now the application menu */
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[NSApp setAppleMenu:appleMenu];
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[nsapp setAppleMenu:appleMenu];
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/* Finally give up our references to the objects */
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[appleMenu release];
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@ -184,10 +186,10 @@ static void setupWindowMenu(void)
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/* Put menu into the menubar */
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windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
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[windowMenuItem setSubmenu:windowMenu];
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[[NSApp mainMenu] addItem:windowMenuItem];
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[[nsapp mainMenu] addItem:windowMenuItem];
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/* Tell the application object that this is now the window menu */
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[NSApp setWindowsMenu:windowMenu];
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[nsapp setWindowsMenu:windowMenu];
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/* Finally give up our references to the objects */
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[windowMenu release];
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@ -201,8 +203,8 @@ static void CustomApplicationMain (int argc, char **argv)
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SDLMain *sdlMain;
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/* Ensure the application object is initialised */
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[NSApplication sharedApplication];
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nsapp = [NSApplication sharedApplication];
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#ifdef SDL_USE_CPS
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{
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CPSProcessSerNum PSN;
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@ -215,16 +217,16 @@ static void CustomApplicationMain (int argc, char **argv)
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#endif /* SDL_USE_CPS */
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/* Set up the menubar */
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[NSApp setMainMenu:[[NSMenu alloc] init]];
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[nsapp setMainMenu:[[NSMenu alloc] init]];
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setApplicationMenu();
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setupWindowMenu();
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/* Create SDLMain and make it the app delegate */
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sdlMain = [[SDLMain alloc] init];
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[NSApp setDelegate:sdlMain];
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[nsapp setDelegate:sdlMain];
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/* Start the main event loop */
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[NSApp run];
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[nsapp run];
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[sdlMain release];
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[pool release];
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@ -292,7 +294,7 @@ static void CustomApplicationMain (int argc, char **argv)
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#if SDL_USE_NIB_FILE
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/* Set the main menu to contain the real app name instead of "SDL App" */
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[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
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[self fixMenu:[nsapp mainMenu] withAppName:getApplicationName()];
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#endif
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/* Hand off to main application code */
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