From e0ec0f24d023817c664155f86c543a4bd4093261 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 1 May 2021 20:08:51 +0200 Subject: [PATCH] - fixed Blood's HUD time display. This somehow got lost. --- source/games/blood/src/sbar.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/games/blood/src/sbar.cpp b/source/games/blood/src/sbar.cpp index 8fb20dcc7..8ec54765b 100644 --- a/source/games/blood/src/sbar.cpp +++ b/source/games/blood/src/sbar.cpp @@ -248,6 +248,7 @@ private: stats.secrets = gSecretMgr.Founds; stats.supersecrets = gSecretMgr.Super; stats.maxsecrets = max(gSecretMgr.Founds, gSecretMgr.Total); // If we found more than there are, increase the total. Some levels have a bugged counter. + stats.time = Scale(PlayClock, 1000, 120); DBaseStatusBar::PrintLevelStats(stats); }