diff --git a/source/games/duke/src/actors.cpp b/source/games/duke/src/actors.cpp index 1535270cb..a943413b3 100644 --- a/source/games/duke/src/actors.cpp +++ b/source/games/duke/src/actors.cpp @@ -486,7 +486,7 @@ void moveplayers(void) else act->spr.scale.X = (0.65625); if (act->spr.scale.Y < 0.5625) - act->spr.scale.Y += (4); + act->spr.scale.Y += (0.0625); else { act->spr.scale.Y = (0.5625); @@ -2333,8 +2333,8 @@ bool bloodpool(DDukeActor* actor, bool puke) if (actor->temp_data[2] == 32) { - actor->spr.scale.X += (-6); - actor->spr.scale.Y += (-6); + actor->spr.scale.X += (-0.09375); + actor->spr.scale.Y += (-0.09375); } } else actor->temp_data[1] = 0;