Set Queen health to correct values. Had been lowered for testing purposes.

This commit is contained in:
sirlemonhead 2019-10-22 23:46:29 +01:00 committed by Christoph Oelckers
parent c06526f24b
commit e0255789da

View file

@ -694,7 +694,7 @@ int BuildQueenHead(short nQueen)
GrabTimeSlot(3); GrabTimeSlot(3);
QueenHead.nHealth = 20; // 800; QueenHead.nHealth = 800;
QueenHead.nAction = 0; QueenHead.nAction = 0;
QueenHead.nTarget = QueenList[nQueen].nTarget; QueenHead.nTarget = QueenList[nQueen].nTarget;
QueenHead.field_2 = 0; QueenHead.field_2 = 0;
@ -1206,7 +1206,7 @@ int BuildQueen(int nSprite, int x, int y, int z, int nSector, int nAngle, int nC
GrabTimeSlot(3); GrabTimeSlot(3);
QueenList[nQueen].nAction = 0; QueenList[nQueen].nAction = 0;
QueenList[nQueen].nHealth = 20; //4000; QueenList[nQueen].nHealth = 4000;
QueenList[nQueen].field_2 = 0; QueenList[nQueen].field_2 = 0;
QueenList[nQueen].nSprite = nSprite; QueenList[nQueen].nSprite = nSprite;
QueenList[nQueen].nTarget = -1; QueenList[nQueen].nTarget = -1;