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Set Queen health to correct values. Had been lowered for testing purposes.
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1 changed files with 2 additions and 2 deletions
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@ -694,7 +694,7 @@ int BuildQueenHead(short nQueen)
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GrabTimeSlot(3);
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QueenHead.nHealth = 20; // 800;
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QueenHead.nHealth = 800;
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QueenHead.nAction = 0;
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QueenHead.nTarget = QueenList[nQueen].nTarget;
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QueenHead.field_2 = 0;
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@ -1206,7 +1206,7 @@ int BuildQueen(int nSprite, int x, int y, int z, int nSector, int nAngle, int nC
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GrabTimeSlot(3);
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QueenList[nQueen].nAction = 0;
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QueenList[nQueen].nHealth = 20; //4000;
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QueenList[nQueen].nHealth = 4000;
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QueenList[nQueen].field_2 = 0;
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QueenList[nQueen].nSprite = nSprite;
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QueenList[nQueen].nTarget = -1;
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