From dea0804f9ae40dcd4fa3fbc31106e9e6909ffe4c Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 3 Aug 2020 19:14:33 +0200 Subject: [PATCH] - how could this compile? --- source/core/statusbar.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/core/statusbar.h b/source/core/statusbar.h index e2e8ce7c3..01d45b9bb 100644 --- a/source/core/statusbar.h +++ b/source/core/statusbar.h @@ -178,8 +178,8 @@ public: DVector2 GetHUDScale() const; void NewGame (); - void DrawGraphic(FGameTexture *texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, double rotate = 0, ERenderStyle styöe = STYLE_Translucent); - void DrawGraphic(FTextureID texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, double rotate = 0, ERenderStyle styöe = STYLE_Translucent); + void DrawGraphic(FGameTexture *texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, double rotate = 0, ERenderStyle style = STYLE_Translucent); + void DrawGraphic(FTextureID texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, double rotate = 0, ERenderStyle style = STYLE_Translucent); void DrawString(FFont *font, const FString &cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY); void TransformRect(double &x, double &y, double &w, double &h, int flags = 0); void Fill(PalEntry color, double x, double y, double w, double h, int flags = 0);