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- SW: Replace PANEL_SPRITEstruct
yorig
with bobpos.Y
calls.
This commit is contained in:
parent
d8aab1ecea
commit
dc50ad154e
3 changed files with 25 additions and 29 deletions
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@ -1164,11 +1164,11 @@ void pSwordRest(PANEL_SPRITEp psp)
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if (pWeaponHideKeys(psp, ps_SwordHide))
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if (pWeaponHideKeys(psp, ps_SwordHide))
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return;
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return;
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psp->yorig += synctics;
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psp->bobpos.Y += synctics;
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if (psp->yorig > SWORD_YOFF)
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if (psp->bobpos.Y > SWORD_YOFF)
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{
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{
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psp->yorig = SWORD_YOFF;
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psp->bobpos.Y = SWORD_YOFF;
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}
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}
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pSwordBobSetup(psp);
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pSwordBobSetup(psp);
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@ -2421,7 +2421,7 @@ void pUziShell(PANEL_SPRITEp psp)
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psp->sin_ndx = (psp->sin_ndx + (synctics << psp->sin_arc_speed) + 1024) & 1023;
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psp->sin_ndx = (psp->sin_ndx + (synctics << psp->sin_arc_speed) + 1024) & 1023;
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// get height
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// get height
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psp->opos.Y = psp->pos.Y = psp->yorig;
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psp->opos.Y = psp->pos.Y = psp->bobpos.Y;
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psp->pos.Y += psp->sin_amt * -bsinf(psp->sin_ndx, -14);
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psp->pos.Y += psp->sin_amt * -bsinf(psp->sin_ndx, -14);
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// if off of the screen kill them
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// if off of the screen kill them
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@ -4460,11 +4460,11 @@ void pHeartRest(PANEL_SPRITEp psp)
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if (pWeaponHideKeys(psp, ps_HeartHide))
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if (pWeaponHideKeys(psp, ps_HeartHide))
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return;
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return;
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psp->yorig += synctics;
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psp->bobpos.Y += synctics;
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if (psp->yorig > HEART_YOFF)
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if (psp->bobpos.Y > HEART_YOFF)
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{
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{
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psp->yorig = HEART_YOFF;
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psp->bobpos.Y = HEART_YOFF;
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}
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}
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pHeartBobSetup(psp);
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pHeartBobSetup(psp);
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@ -4493,11 +4493,11 @@ void pHeartRest(PANEL_SPRITEp psp)
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void pHeartAction(PANEL_SPRITEp psp)
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void pHeartAction(PANEL_SPRITEp psp)
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{
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{
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psp->yorig -= synctics;
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psp->bobpos.Y -= synctics;
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if (psp->yorig < 200)
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if (psp->bobpos.Y < 200)
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{
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{
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psp->yorig = 200;
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psp->bobpos.Y = 200;
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}
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}
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pHeartBobSetup(psp);
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pHeartBobSetup(psp);
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@ -4506,15 +4506,15 @@ void pHeartAction(PANEL_SPRITEp psp)
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void pHeartActionBlood(PANEL_SPRITEp psp)
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void pHeartActionBlood(PANEL_SPRITEp psp)
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{
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{
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psp->yorig -= synctics;
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psp->bobpos.Y -= synctics;
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if (psp->yorig < 200)
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if (psp->bobpos.Y < 200)
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{
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{
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psp->yorig = 200;
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psp->bobpos.Y = 200;
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}
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}
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psp->backupy();
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psp->backupy();
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psp->pos.Y = psp->yorig;
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psp->pos.Y = psp->bobpos.Y;
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pHeartBobSetup(psp);
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pHeartBobSetup(psp);
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pWeaponBob(psp, PLAYER_MOVING(psp->PlayerP));
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pWeaponBob(psp, PLAYER_MOVING(psp->PlayerP));
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@ -6019,11 +6019,11 @@ void pFistRest(PANEL_SPRITEp psp)
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if (pWeaponHideKeys(psp, ps_FistHide))
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if (pWeaponHideKeys(psp, ps_FistHide))
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return;
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return;
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psp->yorig += synctics;
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psp->bobpos.Y += synctics;
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if (psp->yorig > FIST_YOFF)
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if (psp->bobpos.Y > FIST_YOFF)
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{
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{
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psp->yorig = FIST_YOFF;
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psp->bobpos.Y = FIST_YOFF;
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}
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}
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pFistBobSetup(psp);
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pFistBobSetup(psp);
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@ -6086,11 +6086,11 @@ void pFistRetract(PANEL_SPRITEp psp)
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void pFistBlock(PANEL_SPRITEp psp)
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void pFistBlock(PANEL_SPRITEp psp)
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{
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{
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psp->yorig += synctics;
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psp->bobpos.Y += synctics;
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if (psp->yorig > FIST_YOFF)
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if (psp->bobpos.Y > FIST_YOFF)
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{
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{
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psp->yorig = FIST_YOFF;
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psp->bobpos.Y = FIST_YOFF;
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}
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}
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pFistBobSetup(psp);
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pFistBobSetup(psp);
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@ -6358,7 +6358,7 @@ void pWeaponBob(PANEL_SPRITEp psp, short condition)
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psp->backupcoords();
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psp->backupcoords();
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psp->pos.X = psp->bobpos.X + xdiff;
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psp->pos.X = psp->bobpos.X + xdiff;
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psp->pos.Y = psp->yorig + ydiff + UziRecoilYadj;
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psp->pos.Y = psp->bobpos.Y + ydiff + UziRecoilYadj;
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}
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}
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@ -105,15 +105,11 @@ struct PANEL_SPRITEstruct
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PANEL_SPRITEp sibling;
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PANEL_SPRITEp sibling;
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PANEL_STATEp State, RetractState, PresentState, ActionState, RestState;
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PANEL_STATEp State, RetractState, PresentState, ActionState, RestState;
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PLAYERp PlayerP;
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PLAYERp PlayerP;
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// Do not change the order of this line
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DVector2 pos, opos, bobpos;
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DVector2 pos, opos, bobpos;
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double yorig; // Do not change the order of this
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// line
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PANEL_SPRITE_OVERLAY over[8];
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PANEL_SPRITE_OVERLAY over[8];
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PANEL_SPRITE_FUNCp PanelSpriteFunc;
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PANEL_SPRITE_FUNCp PanelSpriteFunc;
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short ID; // id for finding sprite types on the
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short ID; // id for finding sprite types on the list
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// list
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short picndx; // for pip stuff in conpic.h
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short picndx; // for pip stuff in conpic.h
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short picnum; // bypass pip stuff in conpic.h
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short picnum; // bypass pip stuff in conpic.h
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short vel, vel_adj;
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short vel, vel_adj;
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@ -134,8 +130,8 @@ struct PANEL_SPRITEstruct
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void backupy() { opos.Y = pos.Y; };
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void backupy() { opos.Y = pos.Y; };
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void backupcoords() { opos = pos; };
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void backupcoords() { opos = pos; };
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void backupbobx() { bobpos.X = pos.X; };
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void backupbobx() { bobpos.X = pos.X; };
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void backupboby() { yorig = pos.Y; };
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void backupboby() { bobpos.Y = pos.Y; };
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void backupbobcoords() { backupbobx(); backupboby(); };
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void backupbobcoords() { bobpos = pos; };
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};
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};
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typedef struct
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typedef struct
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@ -339,7 +339,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PANEL_SPRITEstruct
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("vel", w.vel)
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("vel", w.vel)
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("vel_adj", w.vel_adj)
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("vel_adj", w.vel_adj)
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("xorig", w.bobpos.X)
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("xorig", w.bobpos.X)
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("yorig", w.yorig)
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("yorig", w.bobpos.Y)
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("flags", w.flags)
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("flags", w.flags)
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("priority", w.priority)
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("priority", w.priority)
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("scale", w.scale)
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("scale", w.scale)
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