- fixed bad actor use in actCheckDudes.

This commit is contained in:
Christoph Oelckers 2021-10-24 00:06:02 +02:00
parent e88627b72a
commit da817a234b

View file

@ -6204,10 +6204,10 @@ static void actCheckDudes()
BloodStatIterator it1(kStatDude); BloodStatIterator it1(kStatDude);
while (auto actor2 = it1.Next()) while (auto actor2 = it1.Next())
{ {
spritetype* pSprite2 = &actor->s(); spritetype* pSprite2 = &actor2->s();
if (pSprite2->flags & 32) continue; if (pSprite2->flags & 32) continue;
XSPRITE* pXSprite2 = &actor->x(); XSPRITE* pXSprite2 = &actor2->x();
if ((unsigned int)pXSprite2->health > 0 && IsPlayerSprite(pSprite2)) if ((unsigned int)pXSprite2->health > 0 && IsPlayerSprite(pSprite2))
{ {