From d84556d829278b652041b3fa291afe776122900e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 23 Dec 2021 21:58:45 +0100 Subject: [PATCH] - fixed broken getzrange setup. When adding support for slope sprites an assignment to daz2 got lost. --- source/build/src/clip.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/build/src/clip.cpp b/source/build/src/clip.cpp index 853411f9f..86b4e526d 100644 --- a/source/build/src/clip.cpp +++ b/source/build/src/clip.cpp @@ -1177,6 +1177,7 @@ void getzrange(const vec3_t& pos, sectortype* sect, int32_t* ceilz, CollisionBas { if ((cstat & CSTAT_SPRITE_ALIGNMENT_MASK) == CSTAT_SPRITE_ALIGNMENT_FLOOR) daz = spr->pos.Z; else daz = spriteGetZOfSlope(spr, pos.X, pos.Y); + daz2 = daz; if ((cstat & CSTAT_SPRITE_ONE_SIDE) != 0 && (pos.Z > daz) == ((cstat & CSTAT_SPRITE_YFLIP)==0)) continue;