From d73c7f1afe36865590f390adfdf8416715800521 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Sun, 28 Dec 2014 21:36:09 +0000 Subject: [PATCH] Menus: Amend r4862 so that touch devices, which do not display the crosshair as a cursor, are not completely prevented from using touch input by the lack of a crosshair tile. git-svn-id: https://svn.eduke32.com/eduke32@4870 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/menus.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/polymer/eduke32/source/menus.c b/polymer/eduke32/source/menus.c index 39f740775..b08145c62 100644 --- a/polymer/eduke32/source/menus.c +++ b/polymer/eduke32/source/menus.c @@ -5524,7 +5524,11 @@ void M_DisplayMenus(void) if (VM_HaveEvent(EVENT_DISPLAYMENUREST)) VM_OnEvent(EVENT_DISPLAYMENUREST, g_player[screenpeek].ps->i, screenpeek); +#if !defined EDUKE32_TOUCH_DEVICES if (tilesiz[CROSSHAIR].x > 0 && mousestatus) +#else + if (mousestatus) +#endif { #if !defined EDUKE32_TOUCH_DEVICES if (!MOUSEACTIVECONDITION)