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- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
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55 changed files with 1121 additions and 243 deletions
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@ -1,6 +1,7 @@
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#pragma once
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#include "zstring.h"
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#include "intrect.h"
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struct SystemCallbacks
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{
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@ -11,7 +12,11 @@ struct SystemCallbacks
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bool (*CaptureModeInGame)();
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void (*CrashInfo)(char* buffer, size_t bufflen, const char* lfstr);
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void (*PlayStartupSound)(const char* name);
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bool (*IsSpecialUI)();
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bool (*DisableTextureFilter)();
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void (*OnScreenSizeChanged)();
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IntRect(*GetSceneRect)();
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FString(*GetLocationDescription)();
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};
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extern SystemCallbacks *sysCallbacks;
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