diff --git a/source/duke3d/src/sector.cpp b/source/duke3d/src/sector.cpp index 5fa27af72..f9f483719 100644 --- a/source/duke3d/src/sector.cpp +++ b/source/duke3d/src/sector.cpp @@ -3160,8 +3160,10 @@ void P_CheckSectors(int playerNum) g_player[playerNum].input->bits &= ~BIT(SK_OPEN); } - if (ud.cashman && TEST_SYNC_KEY(g_player[playerNum].input->bits, SK_OPEN)) +#ifndef EDUKE32_STANDALONE + if (!FURY && ud.cashman && TEST_SYNC_KEY(g_player[playerNum].input->bits, SK_OPEN)) A_SpawnMultiple(pPlayer->i, MONEY, 2); +#endif if (pPlayer->newowner >= 0) {