From d2b4cf6770d5cb6e7d85fb81b7f16ae53ac9cbdf Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 1 Nov 2020 08:03:07 +0100 Subject: [PATCH] - reformatting --- source/games/duke/src/actors.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/games/duke/src/actors.cpp b/source/games/duke/src/actors.cpp index 5680b0058..dd9f8f002 100644 --- a/source/games/duke/src/actors.cpp +++ b/source/games/duke/src/actors.cpp @@ -2931,9 +2931,7 @@ void handle_se14(int i, bool checkstat, int RPG, int JIBS6) auto sj = &a2->s; if (sj->statnum != 10 && sector[sj->sectnum].lotag != 2 && sj->picnum != SECTOREFFECTOR && sj->picnum != LOCATORS) { - rotatepoint(s->x, s->y, - sj->x, sj->y, q, - &sj->x, &sj->y); + rotatepoint(s->x, s->y, sj->x, sj->y, q, &sj->x, &sj->y); sj->x += m; sj->y += x;