From d215ae0c63fb26edd373f6be448a89ff83b5509f Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 1 Jan 2022 18:25:18 +0100 Subject: [PATCH] - fixed bad target check for Ripper2's jump attack --- source/games/sw/src/ripper2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/sw/src/ripper2.cpp b/source/games/sw/src/ripper2.cpp index 8ce75869b..579e28de5 100644 --- a/source/games/sw/src/ripper2.cpp +++ b/source/games/sw/src/ripper2.cpp @@ -1127,7 +1127,7 @@ int DoRipper2QuickJump(DSWActor* actor) // Tests to see if ripper2 is on top of a player/enemy and then immediatly // does another jump - DSWActor* low = actor->user.targetActor; + DSWActor* low = actor->user.lowActor; if (low) { if ((low->spr.extra & SPRX_PLAYER_OR_ENEMY))