mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
- default gl_control_tear to false.
This doesn't work that well with animated cutscenes.
This commit is contained in:
parent
e93ec79608
commit
cf5be7fbfa
1 changed files with 1 additions and 1 deletions
|
@ -109,7 +109,7 @@ SystemGLFrameBuffer::SystemGLFrameBuffer(void *hMonitor, bool fullscreen) : Syst
|
|||
//
|
||||
//==========================================================================
|
||||
EXTERN_CVAR(Bool, vid_vsync);
|
||||
CUSTOM_CVAR(Bool, gl_control_tear, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
CUSTOM_CVAR(Bool, gl_control_tear, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
{
|
||||
vid_vsync.Callback();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue