mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 17:01:28 +00:00
SW: Comment out function parameters accessed only in commented out code
git-svn-id: https://svn.eduke32.com/eduke32@8697 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
4842f18f1b
commit
cf093e9ea6
3 changed files with 6 additions and 6 deletions
|
@ -342,7 +342,7 @@ void BOT_ChooseWeapon(PLAYERp p, USERp u, SW_PACKET *syn)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int getspritescore(int snum, int dapicnum)
|
int getspritescore(/*int snum, */int dapicnum)
|
||||||
{
|
{
|
||||||
|
|
||||||
switch (dapicnum)
|
switch (dapicnum)
|
||||||
|
@ -794,7 +794,7 @@ void computergetinput(int snum, SW_PACKET *syn)
|
||||||
for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
|
for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
|
||||||
{
|
{
|
||||||
if ((sprite[j].xrepeat <= 0) || (sprite[j].yrepeat <= 0)) continue;
|
if ((sprite[j].xrepeat <= 0) || (sprite[j].yrepeat <= 0)) continue;
|
||||||
if (getspritescore(snum,sprite[j].picnum) <= 0) continue;
|
if (getspritescore(/*snum,*/sprite[j].picnum) <= 0) continue;
|
||||||
if (FAFcansee(x1,y1,z1-(32<<8),damysect,sprite[j].x,sprite[j].y,sprite[j].z-(4<<8),i))
|
if (FAFcansee(x1,y1,z1-(32<<8),damysect,sprite[j].x,sprite[j].y,sprite[j].z-(4<<8),i))
|
||||||
{ goalx[snum] = sprite[j].x; goaly[snum] = sprite[j].y; goalz[snum] = sprite[j].z; goalsprite[snum] = j; break; }
|
{ goalx[snum] = sprite[j].x; goaly[snum] = sprite[j].y; goalz[snum] = sprite[j].z; goalsprite[snum] = j; break; }
|
||||||
}
|
}
|
||||||
|
|
|
@ -644,7 +644,7 @@ SectorMidPoint(short sectnum, int *xmid, int *ymid, int *zmid)
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
DoSpringBoard(PLAYERp pp, short sectnum)
|
DoSpringBoard(PLAYERp pp/*, short sectnum*/)
|
||||||
{
|
{
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
|
@ -2699,7 +2699,7 @@ PlayerOperateEnv(PLAYERp pp)
|
||||||
DoSlidorOperate(pp, pp->cursectnum);
|
DoSlidorOperate(pp, pp->cursectnum);
|
||||||
break;
|
break;
|
||||||
case TAG_SPRING_BOARD:
|
case TAG_SPRING_BOARD:
|
||||||
DoSpringBoard(pp, pp->cursectnum);
|
DoSpringBoard(pp/*, pp->cursectnum*/);
|
||||||
FLAG_KEY_RELEASE(pp, SK_OPERATE);
|
FLAG_KEY_RELEASE(pp, SK_OPERATE);
|
||||||
break;
|
break;
|
||||||
case TAG_DOOR_ROTATE:
|
case TAG_DOOR_ROTATE:
|
||||||
|
|
|
@ -18842,7 +18842,7 @@ SpawnSwordSparks(PLAYERp pp, short hit_sect, short hit_wall, int hit_x, int hit_
|
||||||
}
|
}
|
||||||
|
|
||||||
int
|
int
|
||||||
SpawnTurretSparks(SPRITEp sp, short hit_sect, short hit_wall, int hit_x, int hit_y, int hit_z, short hit_ang)
|
SpawnTurretSparks(/*SPRITEp sp, */short hit_sect, short hit_wall, int hit_x, int hit_y, int hit_z, short hit_ang)
|
||||||
{
|
{
|
||||||
//USERp u = User[sp - sprite];
|
//USERp u = User[sp - sprite];
|
||||||
short j;
|
short j;
|
||||||
|
@ -19077,7 +19077,7 @@ InitTurretMgun(SECTOR_OBJECTp sop)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
j = SpawnTurretSparks(sp, hitinfo.sect, hitinfo.wall, hitinfo.pos.x, hitinfo.pos.y, hitinfo.pos.z, daang);
|
j = SpawnTurretSparks(/*sp, */hitinfo.sect, hitinfo.wall, hitinfo.pos.x, hitinfo.pos.y, hitinfo.pos.z, daang);
|
||||||
DoHitscanDamage(j, hitinfo.sprite);
|
DoHitscanDamage(j, hitinfo.sprite);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue