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- deleted unused getwalldist function.
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2 changed files with 0 additions and 10 deletions
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@ -29,8 +29,6 @@ typedef int64_t coord_t;
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#include "maptypes.h"
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#include "clip.h"
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int32_t getwalldist(vec2_t const in, int const wallnum, vec2_t * const out);
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enum {
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ENGINECOMPATIBILITY_NONE = 0,
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ENGINECOMPATIBILITY_19950829, // Powerslave/Exhumed
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@ -255,14 +255,6 @@ static inline void keepaway(int32_t *x, int32_t *y, int32_t w)
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while (1);
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}
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static int32_t getwalldist(vec2_t const in, int const wallnum)
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{
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auto dvec = NearestPointOnWall(in.X * maptoworld, in.Y * maptoworld, &wall[wallnum]);
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vec2_t closest = { int(dvec.X * worldtoint), int(dvec.Y * worldtoint) };
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return abs(closest.X - in.X) + abs(closest.Y - in.Y);
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}
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//
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// clipmove
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//
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