diff --git a/source/games/duke/src/game.cpp b/source/games/duke/src/game.cpp index 81df25cef..c12798ac1 100644 --- a/source/games/duke/src/game.cpp +++ b/source/games/duke/src/game.cpp @@ -496,6 +496,7 @@ void GameInterface::FinalizeSetup() // do not enable KILLCOUNT if it the base is a non-counting badguy. This is needed for RR's animals. if (check == EDukeFlags1::FromInt(SFLAG_BADGUY)) fb &= ~SFLAG_KILLCOUNT; def->flags1 = (def->flags1 & ~fb) | (actinf.enemyflags & fb); + if (def->flags1 & SFLAG_KILLCOUNT) def->flags1 |= SFLAG_SKILLFILTER; } }