From cbb003ba6eb906df56bbf89bcf02a11ba381c59b Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Sat, 13 Apr 2013 03:49:05 +0000 Subject: [PATCH] Fix the pause during display of TENSCREEN. git-svn-id: https://svn.eduke32.com/eduke32@3667 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/game.c | 1 + 1 file changed, 1 insertion(+) diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 3105f672b..98f488aaa 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -2091,6 +2091,7 @@ static void G_DisplayExtraScreens(void) P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 1); // JBF 20040308 fadepal(0,0,0, 0,63,7); I_ClearAllInput(); + totalclock = 0; rotatesprite_fs(0,0,65536L,0,TENSCREEN,0,0,2+8+16+64+(ud.bgstretch?1024:0)); fadepaltile(0,0,0, 63,0,-7,TENSCREEN); while (!I_CheckAllInput() && totalclock < 2400)