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Don't spawn BLOODPOOL 256 units above the ground.
git-svn-id: https://svn.eduke32.com/eduke32@5402 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -5291,7 +5291,7 @@ ACTOR_STATIC void G_MoveMisc(void) // STATNUM 5
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p = A_FindPlayer(s,&x);
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ps = g_player[p].ps;
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s->z = actor[i].floorz-(ZOFFSET);
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s->z = actor[i].floorz - 1;
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if (t[2] < 32)
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{
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