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- Blood: Partially revert b8b8e7a638
in case someone really wants to run with cl_interpolate 0
.
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parent
b8b8e7a638
commit
c5636e9917
1 changed files with 4 additions and 4 deletions
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@ -647,8 +647,8 @@ void viewDrawScreen(bool sceneonly)
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int cY = gView->pSprite->y;
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int cZ = gView->zView;
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double zDelta = gView->zWeapon - gView->zView - (12 << 8);
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fixed_t cA;
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fixed_t q16horiz;
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fixed_t cA = gView->q16ang;
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fixed_t q16horiz = gView->q16horiz;
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fixed_t q16slopehoriz = gView->q16slopehoriz;
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int v74 = gView->bobWidth;
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int v8c = gView->bobHeight;
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@ -679,8 +679,8 @@ void viewDrawScreen(bool sceneonly)
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cY = interpolate(pView->at54, cY, gInterpolate);
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cZ = interpolate(pView->at38, cZ, gInterpolate);
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zDelta = finterpolate(pView->at34, zDelta, gInterpolate);
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cA = interpolateangfix16(pView->at30, gView->q16ang, gInterpolate);
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q16horiz = interpolate(pView->at24, gView->q16horiz, gInterpolate);
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cA = interpolateangfix16(pView->at30, cA, gInterpolate);
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q16horiz = interpolate(pView->at24, q16horiz, gInterpolate);
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q16slopehoriz = interpolate(pView->at28, q16slopehoriz, gInterpolate);
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v74 = interpolate(pView->atc, v74, gInterpolate);
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v8c = interpolate(pView->at8, v8c, gInterpolate);
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