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- Exhumed: Ensure playsim runs with PlayClock at 0 for first tic.
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1 changed files with 2 additions and 1 deletions
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@ -489,9 +489,10 @@ void GameInterface::Ticker()
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pPlayer->pTarget = Ra[nLocalPlayer].pTarget = bestTarget;
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GameMove();
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PlayClock += 4;
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if (PlayClock == 8) gameaction = ga_autosave; // let the game run for 1 frame before saving.
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GameMove();
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r_NoInterpolate = false;
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}
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else
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