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Classic: on desktops, handle abs. z diff. of floor/ceiling to camera >= 1<<24.
git-svn-id: https://svn.eduke32.com/eduke32@4960 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 42 additions and 14 deletions
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@ -55,13 +55,22 @@ L_State g_engState;
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#define CACHEAGETIME 16
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//////////
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// Compilation switches for optional/extended engine features
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#if !defined(__arm__) && !defined(GEKKO)
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# define HIGH_PRECISION_SPRITE
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#endif
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#if !defined EDUKE32_TOUCH_DEVICES && !defined GEKKO && !defined __OPENDINGUX__
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// Handle absolute z difference of floor/ceiling to camera >= 1<<24.
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# define CLASSIC_Z_DIFF_64
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#endif
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#define MULTI_COLUMN_VLINE
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//#define DEBUG_TILESIZY_512
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//#define DEBUG_TILEOFFSETS
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//////////
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#ifdef LUNATIC
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# if !defined DEBUG_MAIN_ARRAYS
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@ -3361,14 +3370,32 @@ static inline void wallmosts_finish(int16_t *mostbuf, int32_t z1, int32_t z2,
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mostbuf[ix2] = ydimen;
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}
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#ifdef CLASSIC_Z_DIFF_64
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typedef int64_t zint_t;
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static inline zint_t mulscale20z(int32_t a, int32_t d)
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{
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return ((zint_t)a * d)>>20;
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}
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static inline zint_t dmulscale24z(int32_t a, int32_t d, int32_t S, int32_t D)
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{
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return (((zint_t)a * d) + ((zint_t)S * D)) >> 24;
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}
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#else
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typedef int32_t zint_t;
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# define mulscale20z mulscale20
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# define dmulscale24z dmulscale24
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#endif
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//
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// owallmost (internal)
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//
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static int32_t owallmost(int16_t *mostbuf, int32_t w, int32_t z)
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static int32_t owallmost(int16_t *mostbuf, int32_t w, zint_t z)
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{
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z <<= 7;
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const int32_t s1 = mulscale20(globaluclip,yb1[w]), s2 = mulscale20(globaluclip,yb2[w]);
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const int32_t s3 = mulscale20(globaldclip,yb1[w]), s4 = mulscale20(globaldclip,yb2[w]);
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const zint_t s1 = mulscale20z(globaluclip,yb1[w]), s2 = mulscale20z(globaluclip,yb2[w]);
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const zint_t s3 = mulscale20z(globaldclip,yb1[w]), s4 = mulscale20z(globaldclip,yb2[w]);
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const int32_t bad = (z<s1)+((z<s2)<<1)+((z>s3)<<2)+((z>s4)<<3);
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int32_t ix1 = xb1[w], iy1 = yb1[w];
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@ -3433,7 +3460,7 @@ static int32_t owallmost(int16_t *mostbuf, int32_t w, int32_t z)
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return bad;
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}
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static inline int32_t wallmost_getz(int32_t fw, int32_t t, int32_t z,
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static inline zint_t wallmost_getz(int32_t fw, int32_t t, zint_t z,
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int32_t x1, int32_t y1, int32_t x2, int32_t y2,
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int32_t xv, int32_t yv, int32_t dx, int32_t dy)
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{
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@ -3444,8 +3471,8 @@ static inline int32_t wallmost_getz(int32_t fw, int32_t t, int32_t z,
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if (klabs(j) > klabs(i>>3))
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i = divscale28(i,j);
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return dmulscale24(dx*t, mulscale20(y2,i)+((y1-wall[fw].y)<<8),
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-dy*t, mulscale20(x2,i)+((x1-wall[fw].x)<<8)) + ((z-globalposz)<<7);
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return dmulscale24z(dx*t, mulscale20z(y2,i)+((y1-wall[fw].y)<<8),
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-dy*t, mulscale20z(x2,i)+((x1-wall[fw].x)<<8)) + ((z-globalposz)<<7);
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}
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//
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@ -3497,23 +3524,22 @@ static int32_t wallmost(int16_t *mostbuf, int32_t w, int32_t sectnum, char dasta
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{ xv = cosglobalang+sinviewingrangeglobalang; yv = singlobalang-cosviewingrangeglobalang; }
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else
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{ xv = x1-globalposx; yv = y1-globalposy; }
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int32_t z1 = wallmost_getz(w1, t, z, x1, y1, x2, y2, xv, yv, dx, dy);
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zint_t z1 = wallmost_getz(w1, t, z, x1, y1, x2, y2, xv, yv, dx, dy);
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if (xb2[w] == xdimen-1)
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{ xv = cosglobalang-sinviewingrangeglobalang; yv = singlobalang+cosviewingrangeglobalang; }
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else
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{ xv = (x2+x1)-globalposx; yv = (y2+y1)-globalposy; }
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int32_t z2 = wallmost_getz(w1, t, z, x1, y1, x2, y2, xv, yv, dx, dy);
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zint_t z2 = wallmost_getz(w1, t, z, x1, y1, x2, y2, xv, yv, dx, dy);
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const int32_t s1 = mulscale20(globaluclip,yb1[w]), s2 = mulscale20(globaluclip,yb2[w]);
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const int32_t s3 = mulscale20(globaldclip,yb1[w]), s4 = mulscale20(globaldclip,yb2[w]);
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const zint_t s1 = mulscale20(globaluclip,yb1[w]), s2 = mulscale20(globaluclip,yb2[w]);
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const zint_t s3 = mulscale20(globaldclip,yb1[w]), s4 = mulscale20(globaldclip,yb2[w]);
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const int32_t bad = (z1<s1)+((z2<s2)<<1)+((z1>s3)<<2)+((z2>s4)<<3);
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int32_t ix1 = xb1[w], ix2 = xb2[w];
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int32_t iy1 = yb1[w], iy2 = yb2[w];
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const int32_t oz1 = z1, oz2 = z2;
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if ((bad&3) == 3)
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{
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@ -3529,6 +3555,8 @@ static int32_t wallmost(int16_t *mostbuf, int32_t w, int32_t sectnum, char dasta
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return bad;
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}
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const int32_t oz1 = z1, oz2 = z2;
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if (bad&3)
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{
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//inty = intz / (globaluclip>>16)
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