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- Duke: Remove one save interpolated weapon value that got away from me in 3948ec7a35
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@ -273,7 +273,6 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, player_struct& w,
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("actions", w.sync.actions)
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.Array("frags", w.frags, MAXPLAYERS)
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("uservars", w.uservars)
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("ofistsign", w.ofistsign)
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("fistsign", w.fistsign)
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.EndObject();
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