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SW: Added dummy M32RunScript/G_Polymer_UnInit/app_crashhandler/osdcmd_restartvid calls.
Patch from Striker. git-svn-id: https://svn.eduke32.com/eduke32@7520 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -5943,6 +5943,22 @@ StdRandomRange(int range)
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return value;
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}
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// [JM] Probably will need some doing over. !CHECKME!
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void M32RunScript(const char *s) { UNREFERENCED_PARAMETER(s); }
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void G_Polymer_UnInit(void) { }
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void app_crashhandler(void) { }
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int osdcmd_restartvid(const osdfuncparm_t *parm)
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{
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UNREFERENCED_PARAMETER(parm);
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videoResetMode();
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if (videoSetGameMode(fullscreen, xdim, ydim, bpp, upscalefactor))
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buildputs("restartvid: Reset failed...\n");
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return OSDCMD_OK;
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}
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#include "saveable.h"
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static saveable_data saveable_build_data[] =
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