diff --git a/source/sw/src/game.h b/source/sw/src/game.h index efe03ec41..b86e20953 100644 --- a/source/sw/src/game.h +++ b/source/sw/src/game.h @@ -527,11 +527,11 @@ int StdRandomRange(int range); #define MDA_REVERSEBLINK 0xF0 // defines for move_sprite return value -#define HIT_MASK (BIT(13)|BIT(14)|BIT(15)) +#define HIT_MASK (BIT(14)|BIT(15)|BIT(16)) #define HIT_SPRITE (BIT(14)|BIT(15)) #define HIT_WALL BIT(15) #define HIT_SECTOR BIT(14) -#define HIT_PLAX_WALL BIT(13) +#define HIT_PLAX_WALL BIT(16) #define NORM_SPRITE(val) ((val) & (MAXSPRITES - 1)) #define NORM_WALL(val) ((val) & (MAXWALLS - 1))