diff --git a/polymer/eduke32/source/net.c b/polymer/eduke32/source/net.c index 611d3ff42..ecb43ee7d 100644 --- a/polymer/eduke32/source/net.c +++ b/polymer/eduke32/source/net.c @@ -591,8 +591,7 @@ void Net_ParseServerPacket(ENetEvent *event) { uint8_t *pbuf = event->packet->data; int32_t packbufleng = event->packet->dataLength; - int32_t i, j, l; - input_t *nsyn; + // input_t *nsyn; --packbufleng; // int32_t other = pbuf[--packbufleng]; @@ -672,8 +671,6 @@ void Net_ParseServerPacket(ENetEvent *event) void Net_ParsePacketCommon(uint8_t *pbuf, int32_t packbufleng, int32_t serverpacketp) { - int32_t i, j; - switch (pbuf[0]) { case PACKET_MESSAGE: @@ -733,6 +730,8 @@ void Net_SendVersion(ENetPeer *client) void Net_RecieveVersion(uint8_t *pbuf, int32_t packbufleng) { + UNREFERENCED_PARAMETER(packbufleng); // remove when this variable is used + if (*(uint16_t *)&pbuf[1] != BYTEVERSION || pbuf[3] != (uint8_t)atoi(s_buildDate)) { initprintf("Server protocol is version %d.%d, expecting %d.%d\n", @@ -771,6 +770,8 @@ void Net_RecieveChallenge(uint8_t *pbuf, int32_t packbufleng, ENetEvent *event) { uint32_t crc = *(uint32_t *)&pbuf[1]; + UNREFERENCED_PARAMETER(packbufleng); // remove when this variable is used + if (crc == crc32once((uint8_t *)g_netPassword, Bstrlen(g_netPassword))) { Net_SyncPlayer(event); @@ -801,6 +802,8 @@ void Net_RecieveNewPlayer(uint8_t *pbuf, int32_t packbufleng) { int32_t i; + UNREFERENCED_PARAMETER(packbufleng); // remove when this variable is used + numplayers = pbuf[1]; playerswhenstarted = pbuf[2]; ud.multimode = pbuf[3]; @@ -852,6 +855,8 @@ void Net_SendPlayerIndex(int32_t index, ENetPeer *peer) void Net_RecievePlayerIndex(uint8_t *pbuf, int32_t packbufleng) { + UNREFERENCED_PARAMETER(packbufleng); // remove when this variable is used + myconnectindex = pbuf[1]; g_player[myconnectindex].playerquitflag = 1; Net_SendClientInfo(); @@ -1010,10 +1015,10 @@ netmapstate_t *Net_GetRevision(uint8_t revision, uint8_t cancreate) void Net_SendMapUpdate(void) { int32_t pi; - uint32_t numdiff = 0; + // uint32_t numdiff = 0; uint32_t diffsize = 0; uint32_t packetsize = 0; - uint32_t prevMapDiff = g_netMapRevision; + // uint32_t prevMapDiff = g_netMapRevision; if (!g_netServer || numplayers < 2) { @@ -1117,8 +1122,8 @@ void Net_SaveMapState(netmapstate_t *save) void Net_FillMapDiff(uint32_t fromRevision, uint32_t toRevision) { - int32_t fromIndex = 0; - int32_t toIndex = 0; + uint32_t fromIndex = 0; + uint32_t toIndex = 0; netmapstate_t *fromState; netmapstate_t *toState; int32_t *deleteBuf; @@ -1194,7 +1199,8 @@ void Net_FillMapDiff(uint32_t fromRevision, uint32_t toRevision) void Net_RestoreMapState() { - int32_t i, j; + int32_t i; + uint32_t j; int32_t *deleteBuf; netactor_t *actorBuf; @@ -1574,7 +1580,7 @@ void Net_ReceiveServerUpdate(ENetEvent *event) { int32_t i; char *updatebuf; - int8_t numupdates; + // int8_t numupdates; serverupdate_t serverupdate; serverplayerupdate_t playerupdate; @@ -1995,7 +2001,6 @@ void Net_ExtractNewGame(newgame_t *newgame, int32_t menuonly) void Net_SendMapVoteInitiate(void) { - int32_t i; newgame_t newgame; if (!g_netClient) @@ -2140,8 +2145,6 @@ void Net_CheckForEnoughVotes() // If failed is true, that means the vote lost. Otherwise it was cancelled by the client who initiated it. void Net_SendMapVoteCancel(int32_t failed) { - int32_t i; - // Only the server or the client that initiated the vote can cancel the vote if (g_netClient && voting != myconnectindex) { @@ -2171,7 +2174,7 @@ void Net_SendMapVoteCancel(int32_t failed) void Net_RecieveMapVoteCancel(uint8_t *pbuf) { - int32_t i, numvotes; + // int32_t numvotes; // Ignore if we're not voting if (voting == -1)