From c183143ec6be1a747f3df991a910eee5ec35fad9 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Sun, 6 Sep 2020 21:57:33 +1000 Subject: [PATCH] - SW: Clear out the local input buffer while paused like Duke does. --- source/sw/src/input.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/sw/src/input.cpp b/source/sw/src/input.cpp index 4cad986fc..1c1f620ab 100644 --- a/source/sw/src/input.cpp +++ b/source/sw/src/input.cpp @@ -311,6 +311,7 @@ void GameInterface::GetInput(InputPacket *packet, ControlInfo* const hidInput) { if (paused || M_Active() || (automapFollow && automapMode != am_off)) { + loc = {}; return; }