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- SW: Clear FinishTimer when starting a new level.
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@ -336,6 +336,7 @@ void InitLevelGlobals(void)
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AnimCnt = 0;
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left_foot = false;
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screenpeek = myconnectindex;
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FinishTimer = 0;
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ClearInterpolations();
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gNet.TimeLimitClock = gNet.TimeLimit;
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