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- removed debug output
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1 changed files with 0 additions and 2 deletions
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@ -7,7 +7,6 @@ class DukeFlamethrowerFlame : DukeActor
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override void Tick()
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{
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Console.Printf("ticky");
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let sectp = self.sector;
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double xx;
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Super.Tick(); // Run CON or its replacement.
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@ -111,7 +110,6 @@ class DukeFlamethrowerFlame : DukeActor
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override bool shootthis(DukeActor actor, DukePlayer p, Vector3 spos, double sang) const
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{
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Console.Printf("launching");
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double vel, zvel = 0;
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if (actor.extra >= 0)
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