mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 01:11:44 +00:00
Make pointer checking on save disabled by default.
git-svn-id: https://svn.eduke32.com/eduke32@1709 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
91250f081c
commit
bada760c56
1 changed files with 10 additions and 2 deletions
|
@ -62,7 +62,7 @@ static int32_t floor_over_floor;
|
|||
static char setupfilename[]= "mapster32.cfg";
|
||||
static char defaultduke3dgrp[BMAX_PATH] = "duke3d.grp";
|
||||
static char *g_grpNamePtr = defaultduke3dgrp;
|
||||
static int32_t fixmapbeforesaving = 1;
|
||||
static int32_t fixmapbeforesaving = 0;
|
||||
static int32_t lastsave = -180*60;
|
||||
static int32_t NoAutoLoad = 0;
|
||||
static int32_t spnoclip=1;
|
||||
|
@ -7264,7 +7264,8 @@ static void G_ShowParameterHelp(void)
|
|||
"-gFILE, -grp FILE\tUse extra group file FILE\n"
|
||||
"-hFILE\t\tUse definitions file FILE\n"
|
||||
"-jDIR, -game_dir DIR\n\t\tAdds DIR to the file path stack\n"
|
||||
"-nocheck\t\tDisables map pointer checking when saving\n"
|
||||
"-check\t\tEnables map pointer checking when saving\n"
|
||||
"-nocheck\t\tDisables map pointer checking when saving (default)\n" // kept for script compat
|
||||
#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
|
||||
"-setup\t\tDisplays the configuration dialog\n"
|
||||
#endif
|
||||
|
@ -7416,6 +7417,13 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
|
|||
i++;
|
||||
continue;
|
||||
}
|
||||
if (!Bstrcasecmp(c+1,"check"))
|
||||
{
|
||||
initprintf("Map pointer checking on saving enabled\n");
|
||||
fixmapbeforesaving = 1;
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
if (!Bstrcasecmp(c+1,"nocheck"))
|
||||
{
|
||||
initprintf("Map pointer checking disabled\n");
|
||||
|
|
Loading…
Reference in a new issue