diff --git a/source/duke3d/src/config.cpp b/source/duke3d/src/config.cpp index 6c55db4f8..d590b5a20 100644 --- a/source/duke3d/src/config.cpp +++ b/source/duke3d/src/config.cpp @@ -209,7 +209,7 @@ void CONFIG_SetDefaults(void) #if defined GEKKO || defined __OPENDINGUX__ ud.config.NumVoices = 32; #else - ud.config.NumVoices = 256; + ud.config.NumVoices = 64; #endif ud.config.ReverseStereo = 0; ud.auto_run = 1; diff --git a/source/duke3d/src/osdcmds.cpp b/source/duke3d/src/osdcmds.cpp index bf1b05e37..7516fc392 100644 --- a/source/duke3d/src/osdcmds.cpp +++ b/source/duke3d/src/osdcmds.cpp @@ -1725,7 +1725,7 @@ int32_t registerosdcommands(void) { "snd_fxvolume", "volume of sound effects", (void *)&ud.config.FXVolume, CVAR_INT, 1, 255 }, { "snd_mixrate", "sound mixing rate", (void *)&ud.config.MixRate, CVAR_INT, 0, 48000 }, { "snd_numchannels", "the number of sound channels", (void *)&ud.config.NumChannels, CVAR_INT, 0, 2 }, - { "snd_numvoices", "the number of concurrent sounds", (void *)&ud.config.NumVoices, CVAR_INT, 0, 256 }, + { "snd_numvoices", "the number of concurrent sounds", (void *)&ud.config.NumVoices, CVAR_INT, 1, 128 }, { "snd_reversestereo", "reverses the stereo channels", (void *)&ud.config.ReverseStereo, CVAR_BOOL, 0, 1 }, { "snd_speech", "enables/disables player speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 },